EDG said:
captainjack23 said:
Traveller is about travel, and interstellar travel, so I'll assume that many raw materials are very unevenly distributed and don't simply represent elemental materials like iron ( very rare elements -transuranics, elemental compounds, biologicals, those weird stable megaatoms, etc etc) plus, stuff gets mined out. Even in a solar system - 3000+ years of industry at all tech levels is likely to both exhaust supply and change demand.
Not even remotely - you're sorely underestimating the amount of raw materials present in your average solar system <snip>
Nah. I'm well aware of that, which is why I wrote "I'll assume". Not, "I assume." Read on.
The other problem: common sense as an argument; I'm very smart, too, but if we disagree, what does that say ?
I'd say you're just being argumentative
High praise from the king ! :wink:
- if we're all thinking things through fully to their logical conclusion then we should be in agreement.<snip.
Unless we're both wrong. In which case logic indicates a third conclusion or a synthesis for resolution. Do you have any metric to determine which of us is failing to think things through fully ? It would be helpful. NOTE: tautologies need not be applied
Please note I'm assuming, with your education, that you're making a joke by quoting logical positivism.
If I'm wrong, we need to talk about somthing else, anything else,
please, before we get mired in epistemology.
Okay. I see what you're getting at. The exports of a Ni world would also include information (science, theory and <snip>
But again, the max population of a Ni world is 9,999,999 people. At the high levels that's enough to have a self-sustaining culture that may gain attention elsewhere, but when you only have a few tens or a few hundred people, is the information and culture that they produce really that valuable? I guess it could be, but I'd expect a greater number of artistic talents in a higher population...
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To cut to the chase, and to be honest, the real problem I have with your arguments, is not the logic (which works for me) but that I don't like the conclusion as it applies to the RPG.
Your position seems to imply that there is vastly less reason for trade on an instellar scale. Which does make sense, but isn't traveller. What in the name of god would even justify a colony given that situation ? Possibly isolation or exile. Would biological uniques be truly unique to a world ? Or would Tech 15 be able to manufacture any biologic given the right data. Probably.
So. Isolation, exile, and research.
That's one campaign, I guess.
But then, consider this.....
I agree that a solar system has VAST resources, and that part of tech increase is in efficient use, and that any self supporting population will have or be able to provide anything they need to do most things at home. ....which makes a great single system campaign. And which moots most if not all of of the discssion of travel types, hyperpace and planet and star generation.
Plenty of good reasons for exploring and exploiting the system, even settling it. Trade works, as does a wide variety of societies and techs. Sounds a bit like firefly (ignoring the somewhat hard to explain world issues). Will tech 15 researrch obviate the need to study biologicals to find useful products ? Almost certainly. We can bail on lots of handwaves (FTL, possibly gravitics; but also aliens, although we can have geneerers and offshoots)
So....its a fun game, but does that look like traveller ?