Garnfellow
Cosmic Mongoose
Greetings!
I am preparing to run my first ever Traveller game, and I am pretty psyched. The basic concept is the PCs visit a research station in which the scientists have been infected with self-replicating nanobots that have rewired their neural connections, turning them effectively into . . . zombies.
But how to stat these suckers up for Traveller? I want something fairly weak, that can be encountered in multiple numbers, and would have some sort of infectious attack. I'm still getting my arms around the Mongoose Traveller system, though. My first thought is to use the robot rules as a model. Anyone have any ideas? Thanks for the help!
I am preparing to run my first ever Traveller game, and I am pretty psyched. The basic concept is the PCs visit a research station in which the scientists have been infected with self-replicating nanobots that have rewired their neural connections, turning them effectively into . . . zombies.
But how to stat these suckers up for Traveller? I want something fairly weak, that can be encountered in multiple numbers, and would have some sort of infectious attack. I'm still getting my arms around the Mongoose Traveller system, though. My first thought is to use the robot rules as a model. Anyone have any ideas? Thanks for the help!