Nasa Deploys inflatable modules to ISS

The Hindenburg wasn't so much inflated as filled; no meaningful volume is saved when the intended gas isn't in it. Blimps, however, have their "balloon"'s shape defined exlusively by the interior gasses, and do deflate.
 
The framework does give it rigidity, where a balloon can pop.

And when transiting through hyperspace, you might want to guarantee a consistent volume.
 
Blimps do not pop, because their materials do not fail that way; they merely get a modest hole, through which gasses may escape, depending on the exact circumstances.

The ISS module has some articulated structure, which gives it some rigidity when inflated; it “folds out” as much as “inflates”. It’s enough to support the shell through a few near-simultaneous micrometeoroid impacts, which it takes without developing a hole to the cabin-pressure layer. This is not, however, enough structure for significant thrusting, as per a starship, nor is it enough for suspension in an atmosphere, even weak “Jump Bubble” type atmospheres. Each of those changes would be a significant redesign, requiring much sturdier, and consequently, heavier, materials, and the two together would be heavier yet again.
 
According to the article:

"The biggest concern is the safety of astronauts in structures that are not made of metal. Images of fabric being torn to shreds by micro-meteorites or space debris are easy to imagine.

In fact, the company says its inflatable structures are safer than metal ones. This is the result of advanced materials that can absorb impacts, and a thicker outer layer that includes water, which is not only tough, but also provides protection against radiation."

"Nor is all this mere theory. In 2006 and 2007 Bigelow Aerospace launched two free-flying, uncrewed stations, Genesis I and II, using repurposed Ukranian nuclear missiles. Both stations have been circling the Earth ever since, providing data on how they cope with the rigours of orbit. Attaching an inflatable module to a crewed space station will, the firm hopes, be the final step in proving that its technology works."

I like the idea, would work well in the scout mobile bases and possible jump fuel tanks for commercial including scouts, if not military as well.
 
The interesting part is if the material can survive a week long immersion in a hydrogen bath and either one or two gee constant acceleration.
 
Tenacious-Techhunter said:
Jame Rowe said:
Yes, I do consider the "drop" tanks to be resuable.

O.K., you mistook what I meant by "disposable". If a micrometeoroid hits your fuel tank and puts a hole in it, your tank's sealing mechanisms kick in, and seal the hole before you lose significant fuel. You might have to run on low power for a bit through jump-space to save fuel before your next stop in order to make your deadline, but it's no big loss; the fuel drop-tank can afford to be holed a few times over its lifetime. But an inflatable hab module cannot afford to be holed, ever; nor is it built for being thrashed around in space, because humans have to not die in it. The design requirements for a hab module are well beyond those of a mere drop-tank with regards to stationary service, and well below those of a drop-tank with regards to service under thrust. Therefore, this module doesn't serve as a good example for that particular application, even if it may serve as proof that using similar technology for that application is plausible.

IMTU the drop tanks are not disposable.

And mind I never stated anything about hab modules, just the fuel modules.
 
The fact that when I said, "hey, I can imagine them doing fuel tank versions of this," you said, "no, these aren't fuel tanks."
 
Nothing about the way the ISS module is constructed lends itself to a fuel tank design. Period.

It is both unnecessarily expensive, because it was designed to support a life-sustaining atmosphere, and because it’s entirely too fragile for the task, because it was never designed to be moved while inflated.

Drop-tanks would:
1. Be designed sufficiently sturdily so as to be movable
and 2. Not have the unnecessary expenses of a shell capable of supporting life-sustaining atmosphere

The two designs have nothing in common.
 
If something along the lines like this is used in addition to the water layer...

https://www.youtube.com/watch?v=6md1wgyo3Ik&ebc=ANyPxKrz8ktSuJOOIxeHHViOeNX6n_H1xYHN-bdENzS3qIxggWf38i94n5fAiq9R_wxPcdoI3o7I&nohtml5=False

https://www.youtube.com/watch?v=NcHMVj43UMM

And couldn't you just inflate a bladder like you do in the cargo hold inside said habitat to hold your H3? if your worried about the jump bubble you could pump it dry to your internal tanks as the tanks are being emptied and have it against the hull or in a pocket that will close to shield it when its in "storage" mode. If your worried about the thruster performance hit just use some of the high thrust units to get you going to the 100D limit.

just some thoughts...
 
Tenacious-Techhunter said:
Nothing about the way the ISS module is constructed lends itself to a fuel tank design. Period.

It is both unnecessarily expensive, because it was designed to support a life-sustaining atmosphere, and because it’s entirely too fragile for the task, because it was never designed to be moved while inflated.

Drop-tanks would:
1. Be designed sufficiently sturdily so as to be movable
and 2. Not have the unnecessary expenses of a shell capable of supporting life-sustaining atmosphere

The two designs have nothing in common.

Congratulations, you've just told me that I can't imagine technology to be mutable, and that I can't want to use it in my game. And then you attacked me for trying. Shall you attack me again?
 
Subzero001 said:
Well there always something like this...

https://www.youtube.com/watch?v=hObbL4DCesI

I suspect the guy who authored that video mis-used the inflatable modules. I suspect those are there for when it stops at the lagrange point, according to the mission specs, where it is effectively motionless.

On that scale, they certainly could re-engineer the modules for motion, but then they would have to be braced from the outside too, not just the inside.

I would guess that the gravity ring is over-ambitious; everything I’ve read at Atomic Rockets suggests that they’re rather impractical.

This video seems like the work of a Kerbal fan type amateur, even if it’s based on a real concept.
 
Subzero001 said:
If something along the lines like this is used in addition to the water layer...

https://www.youtube.com/watch?v=6md1wgyo3Ik&ebc=ANyPxKrz8ktSuJOOIxeHHViOeNX6n_H1xYHN-bdENzS3qIxggWf38i94n5fAiq9R_wxPcdoI3o7I&nohtml5=False

https://www.youtube.com/watch?v=NcHMVj43UMM

And couldn't you just inflate a bladder like you do in the cargo hold inside said habitat to hold your H3? if your worried about the jump bubble you could pump it dry to your internal tanks as the tanks are being emptied and have it against the hull or in a pocket that will close to shield it when its in "storage" mode. If your worried about the thruster performance hit just use some of the high thrust units to get you going to the 100D limit.

just some thoughts...

Like I said, you would have to re-engineer the whole “inflatable module” concept to be suitable. While something like that would be a good contribution to the skin against fast strikes, slow cutting strikes would tear right through it, and it still does nothing about the other end of the module being un-supported.

Additionally, that material technology is already covered by the “Gel Suit” in the Darrians book as well as the “Gel Cloth” in the Dilettante book. TL10 my ass...
 
Jame Rowe said:
Congratulations, you've just told me that I can't imagine technology to be mutable, and that I can't want to use it in my game. And then you attacked me for trying. Shall you attack me again?

No, I told you you would have to do some serious “mutating” to it before it would be appropriate for the job you are trying to put it to, leaving it not remotely the same thing at all. The design needs to be re-engineered for your chosen application for it; it would be completely incorrect to use the existing design unaltered. You are perfectly welcome to put it into your game unaltered, but if a smart player tries to exploit all the weaknesses in that design to his benefit, you damn well better give him the credit for pointing out your misuse of it.

You’ve got this “when all you have is a hammer” mentality; the ISS Inflatable module is not the nail you are looking for.
 
I never attacked you; I picked apart your poor line of reasoning. If you’re determined to ignore basic engineering principles in your game concepts, don’t be surprised when physicists and engineers don’t want to play with you anymore. An idea isn’t good merely because it’s yours. :P
 
If you want to use them as external fuel bladders, assuming they can survive the amazing suction that empties them within a turn, the starship doesn't have to be moving when transitioning and the bladders can be attached there and then.

Or inflated.
 
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