captainjack23 said:
although simply steering people to other companies pubs seems a bit self defeating for mongoose
*shrug*. It's not my fault that the stuff is still available. Given Traveller's obvious multi-publisher history, I think it would be remiss to not mention other sources for things that people are asking about. If Mongoose have a problem with me doing that then they're free to let me know and I'll happily refrain from doing it anymore here.
- fact is, there's lots of room to expand on the basics of the races if need be - SJG/DGP and even CT did a pretty good job of that - but yes, in many ways they do invent the wheel again. Theres lots to add to the basic traveller races ....for instance, the whole human varger interaction in the imperium....to what extent does Vargr charisma create an issue in the imperium ? Or is it cultural ?. Really, anything that fleshes out the races beyond a fairly homogenious description would be a good thing.
Yes, but then you get to diminishing returns because all the obvious stuff about the races has been covered already elsewhere and Mongoose would only be rehashing what was said before. The two DGP alien books and the GT books after that arguably did that already (and the GT:AR4 also covered some of the minor races too), so in order to provide something
new, Mongoose would have to dig a lot deeper than just rehashing what was done before in CT.
They don't have that problem with the
rule books since it's fairly easy to add new material (even if some people will froth about things "not being Traveller"), but the fluff/setting books are a different story.
What I would suggest is that Mongoose covers the basics as briefly as possible and spends as much of the book detailing things that
haven't been described before in other books. That way all OTU fans - even the ones who have the CT Alien Modules, and the DGP and the GT books and will get good value for their money. But I really doubt that people who have the books already will be interested in just another regurgitation of previous work.
On which topic, one of the reasons I like the treatment of Vargrs, is that unlike lots of alien races, they aren't presented as culturally homogenous; sure, a brief description of any sentient race will need to rely on broad generalities, but there is room for more development than what already exists for most (not just traveller) SF races.
See that's the sort of thing that would be good in a Mongoose Vargr book - a detailed breakdown of the various Vargr cultures (maybe even doing it like GT: Humaniti, except with different cultures/factions instead of human subspecies - though there could be various breeds of Vargr too. I vaguely recall something about a psionic breed of Vargr that were physically scrawny and a bit loopy, possibly in the DGP book?)