My Fortress

CmdrKiley said:
OK Dimensions

Straight Wall Sections
6" tall from the outside (7" from the inside) by 12" long, by .75" thick
Material is supposed to be reinforced concrete
Doors are steel

Corner Sections
6" tall from the outside (7" from the inside) by 6" long (each wall), by .75" thick the towers stand at least 8" tall.
Towers are made of prefab metal plates

Total Fortress
8 Straight Wall Sections (2 of which have doors)
4 Corner Sections

Alright, here's how I see this:

Since the main walls are a bit long according to the rules (10" length for Wall Sections), I would state to anyone playing that they consider 2" of each center wall belongs to a Wall Section at each corner. This "shortens" the 12" segments to 10", making them within legal dimensions without modification to the model (which is not needed). The corner pieces would be considered as made up of two 8" Wall Sections, (6" actual plus 2" borrowed from adjacent wall section). I ignore the doors, which when closed just become a standard Wall Section. Thus, the fort perimeter can be described as 16 Wall Sections. I'm not worried about the 7" wall height from inside, but if the Arachnid player wants to argue that it's harder to retreat once inside the fort (nifty trap there, CmdrKiley :wink: ), then you could always offer to open the doors for him once all his forces get inside :lol: . Anyway, the towers would be Platforms that are attached to the walls. So this should be simply stated as 16 Wall Sections at 30 points= 480, with an additional 4 Platforms at 50 points= 200. Thus, I see 680 points sitting on your table. Inside structures could be defined as bunkers at 100 points each, depending on if they meet the proper dimensions. Any other ideas/suggestions, gentlemen?
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OK, I'll be the first :wink: . Someone might have a good argument that each corner should be made up of 2 Platforms, so you would have to add 200 more pts. Also, I haven't considered the main floor area in any calculations, so if you wanted an armored floor you would really ramp up the cost. Although they don't specifically say all the dimensions, I'll assume a Platform is limited to 10" on each side, so... 16 more Platforms??? (bah, leave it as dirt, heh).

All calculations above are from MI Army Book.
 
ah inside structures

so far nothing that's really feasible yet. mostly for looks and some cover (I figure it as random hills like in normal terrain). However none of it is fixed to the fortress so one can redesign it any way he wishes.

Most of which is currently vacu-formed blister packaging. However 2 of the more interesting pieces are from the old Galoob Micromachine packages. They look like a bunker with a door in the center. I have to make a door and some window slits for it, but they'll make good bunkers. They slip in under the walls perfectly. Talk about a nice trap, let the bugs over-run the walls then let the MI in the bunkers (now surrounding the bugs inside the walls) hose them down. The 7" climb will get them stuck inside and easy pickings. Great Idea!

Maybe I should rename my fortress from Fort Apache to The Roach Motel. That reminds me, not only do I have to finish working on the flags but I should make some name plates to put over the door sections. I want to use this with multiple game systems, so I figured swap out the flags and the name plate and it goes from being a Mobile Infantry Outpost for Starship Troopers to a Capital Fortress along the McCragge Line for Warzone. Change the banners again and it's a fortress/gladitorial camp on Ironglass for my Junkers Legion for Void 1.1.

"Roach Motel" sounds great for Starship Troopers.

For Warzone, "Fort Apache, Mars" was the nameplate I had in mind for my Capital theme for Warzone. I needed something British for Imperial, something Japanese (probably in kanji) for Mishima and something German for Bauhuas though. Probably something technical and just plain obvious for Cybertronic. "Lights Bastion" was what I was thinking for Brotherhood. Something like "Welcome to Hell" for Dark Legion, and decorate the walls with add-on corpses and stuff.

For Void 1.1 and Urban War, I could probably re-use the Cybertronic nameplate for Syntha. Same with the Mishima one for VASA and the Triads.

I'm working up a Neo-Soviet theme for Vor. Even though Mars didn't get pulled into the Maelstrom, there was lots of Union vs. Neo-Soviet action going on on Mars. Probably use the Captial themed stuff for Union.

Back on scenarios, I was thinking another cool scenario would be the reverse of what I currently have going on. When I was building up the Bug forces I had a hard time justifing the Plasma Bug being so close to the MI walls, it seemed more like a liability than an advantage. Then I got the idea, what about a scenario where the bugs have already taken a facility and the MI have to retake it. The Plasma bug could be hiding in the fortress. MI have to go in on foot because this Plasma bug (with coordiantion from the Brainbug inside) is just an ace AA bug and has shot down everything trying to bomb it. It might even be tougher with MI trying to retake the fortress from bugs than what I've got now.
 
CmdrKiley said:
"Roach Motel" sounds great for Starship Troopers.


If you look closely, that's what my troopers had painted on a sign just outside of "their" fort entrance... :wink:

WO_MK2_2.jpg
 
"Welcome to Rico's Rouch Motel"

Thanks Bu, if you look I'm inside a building inside an exosuit loaded up with some medusas making a perimeter inside. With the push of a button the walls and ceiling fly off and the medusas activate and I rock some bugs

.... I wish :lol:
 
rico's roughnecks said:
"Welcome to Rico's Rouch Motel"

Thanks Bu, if you look I'm inside a building inside an exosuit loaded up with some medusas making a perimeter inside. With the push of a button the walls and ceiling fly off and the medusas activate and I rock some bugs

.... I wish :lol:

Well, it wasn't specifically for you, it was for Rico you know, but since that Rico is not actually real he can't appreciate it and then so if you want to claim the sign is for you, well that's OK by me; but if it turns out that in the future in Buenos Aries (or was that the Philippines?, hmm?) a guy is born, grows up and leads a squad in battle against an implacable foe of Mother Earth, I guess he'll get the sign back because he deserves it. Only one period in all of that, but don't any English professors check it, please. :lol: :lol: :lol:
 
BuShips said:
rico's roughnecks said:
"Welcome to Rico's Rouch Motel"

Thanks Bu, if you look I'm inside a building inside an exosuit loaded up with some medusas making a perimeter inside. With the push of a button the walls and ceiling fly off and the medusas activate and I rock some bugs

.... I wish :lol:

Well, it wasn't specifically for you, it was for Rico you know, but since that Rico is not actually real he can't appreciate it and then so if you want to claim the sign is for you, well that's OK by me; but if it turns out that in the future in Buenos Aries (or was that the Philippines?, hmm?) a guy is born, grows up and leads a squad in battle against an implacable foe of Mother Earth, I guess he'll get the sign back because he deserves it. Only one period in all of that, but don't any English professors check it, please. :lol: :lol: :lol:
Or a bald american socials studies teacher :wink: , I was having some fun with that one *realises I gave myself a cool idea for myself*
 
rico's roughnecks said:
BuShips said:
rico's roughnecks said:
"Welcome to Rico's Rouch Motel"

Thanks Bu, if you look I'm inside a building inside an exosuit loaded up with some medusas making a perimeter inside. With the push of a button the walls and ceiling fly off and the medusas activate and I rock some bugs

.... I wish :lol:

Well, it wasn't specifically for you, it was for Rico you know, but since that Rico is not actually real he can't appreciate it and then so if you want to claim the sign is for you, well that's OK by me; but if it turns out that in the future in Buenos Aries (or was that the Philippines?, hmm?) a guy is born, grows up and leads a squad in battle against an implacable foe of Mother Earth, I guess he'll get the sign back because he deserves it. Only one period in all of that, but don't any English professors check it, please. :lol: :lol: :lol:
Or a bald american socials studies teacher :wink: , I was having some fun with that one *realises I gave myself a cool idea for myself*

Obviously, I was having some fun with it, too :lol: . Well, what was the :idea: ?
 
BuShips said:
rico's roughnecks said:
BuShips said:
Well, it wasn't specifically for you, it was for Rico you know, but since that Rico is not actually real he can't appreciate it and then so if you want to claim the sign is for you, well that's OK by me; but if it turns out that in the future in Buenos Aries (or was that the Philippines?, hmm?) a guy is born, grows up and leads a squad in battle against an implacable foe of Mother Earth, I guess he'll get the sign back because he deserves it. Only one period in all of that, but don't any English professors check it, please. :lol: :lol: :lol:
Or a bald american socials studies teacher :wink: , I was having some fun with that one *realises I gave myself a cool idea for myself*

Obviously, I was having some fun with it, too :lol: . Well, what was the :idea: ?
The building and medusas and me :P :wink:
Hehehe adding Rasczak into this probably wasn't necisary, Lt. don't mind me at all lol

Well I g2g, I'm being kicked off by whiney siblings *smack!* or *wahhhh! Mom he's been in the internet and I want a turn longer than him* :lol:
 
Well finished the game. Haven't tallied up the VPs yet, but it appears that it is an MI victory. MI killed off just about everything in the base, and especially of the landing pad. All that was left was a lonely Burrower Bug in the far corner (munching on some Cap Troopers) and a dozen Warriors stuck outside.

Do the bugs get VP for destroyed structures like Ammo Dumps? What about if the MI shot it to take out Bugs?

Because that's what I did, Bugs got stalled when the Brain Bug (who's master plan of controlling MIs with a bunch of Control Bugs failed :oops: ) got splattered (his Guard Bugs got flinched out of the way :P ) and got corralled in a corner waiting for the major swarm to come running in. Just so happens the Brain Bug's entourage were all around the ammo dump. So with a few well placed shots, the exploding ammo dump took out 5 of the 6 Guard Bugs! Leaving not much left to bum rush the landing pad on turn 6.
 
CmdrKiley said:
BuShips said:
If you look closely, that's what my troopers had painted on a sign just outside of "their" fort entrance... :wink:

Ah darn it!

OK, how about Black Flag Outpost or Camp Orkin

Hey it's not like I have a patent on the phrase, heh. Great minds think alike :wink: . Camp Orkin does have a ring to it though :) . How about "New Rorke's Drift?" It's a good choice because the defenders still won after being outnumbered 4,000 to 140. BTW, the director of the movie followed the Zulu attack on Rorke's Drift almost to a tee.
 
CmdrKiley said:
Do the bugs get VP for destroyed structures like Ammo Dumps? What about if the MI shot it to take out Bugs?

I don't think so. Points would be scored on the bugs you killed of course, however you did it, but the structures and emplacements only enhance the chance to keep your units from becoming casualties and leverage your kills upon the enemy. If I'm mistaken, others will jump in and correct me.
 
BuShips said:
CmdrKiley said:
Do the bugs get VP for destroyed structures like Ammo Dumps? What about if the MI shot it to take out Bugs?

I don't think so. Points would be scored on the bugs you killed of course, however you did it, but the structures and emplacements only enhance the chance to keep your units from becoming casualties and leverage your kills upon the enemy. If I'm mistaken, others will jump in and correct me.
Aaaahh I love it when the MI fires on its own to kill bugs, like when in a battle report the caps fired on lami which where on a hill to kill some bugs lol. You used your head and took out some birds with a crapload of ammo :) . Have you ever tried playing a scenerio with oil drums or a fueldump and caused explosions for some laughs? The only time I did that was during 40k, was funny riddling the fuel supplies with autocannon rounds and nuking several bugs there and the guy I was playing remembered that we agreed on exploding fuel drums and panickly begain to move all of his bugs and tyrant and even a carnifex too. Anyhoo fun, you make me wish I could get around to making a fortress to fend off bugs now *shakes fist* curses :lol:
 
rico's roughnecks said:
The only time I did that was during 40k, was funny riddling the fuel supplies with autocannon rounds and nuking several bugs there and the guy I was playing remembered that we agreed on exploding fuel drums and panickly begain to move all of his bugs and tyrant and even a carnifex too. Anyhoo fun, you make me wish I could get around to making a fortress to fend off bugs now *shakes fist* curses :lol: [/color]

Hmm, what about buying ammo dumps and using them as mines? :twisted: Instead of having all ammo dumps inside of a defended position (like a fort), you place several out in no-man's land and just shoot them when a gaggle of Bugs passes by them on their way to the eventual assault? Remember that you can purchase up to four ammo dumps for every platoon. It might pay off. Of course, the Bug player would see them and see what you were trying to do and give them a wide berth, right? Ah, but that's when he finds out (too late) that he's been directed into a real minefield that you also purchased. You could also cover the open areas with Stalwart Field Generators and force them to run the "ammo dump gauntlet". This could all be rubbish, unless it is tested out as worth the cost to buy them. Anyway, it was a thought based upon your "tales of war". :wink:
 
@ Rico's Roughnecks

Yes, we did an exploding barrel thing (ala Doom the video game) for Warzone and it turned into some really good fun. What made things even more fun was when I made a table with variable strength explosions and even a few special effects.

1) Instead of an explosion you place a template down and that's an oil slick. Any model currently on it or passes through it must make a CMD check or fall prone. Getting up from prone cost a CMD check as well. We had a bunch of Necromutants rolling around in the stuff for several turns. :lol:

2) Smoke Cloud, which in most cases made the guy wish he shot the model next to the barrel and not the barrel because now the target is concealed.

3) Necrotoxin Cloud tuned any living model into an Undead Legionaire.

4) Fireworks, Roll 3 random locations from the original target and place explosion templates on each location.

@ BuShips

Yeah I considered that with my trenches. I have a ton of resin ammo dumps from my Warzone and Void collections. I place them in the trenches for additional cover, and to impede movement along the trenches. For Starship Trooper they'd work great as they can really help in Alert Status shots, and when you are going to get overrun, fall back to the next trench and shoot the ammo dump when it does get overrun.
 
CmdrKiley said:
@ BuShips

Yeah I considered that with my trenches. I have a ton of resin ammo dumps from my Warzone and Void collections. I place them in the trenches for additional cover, and to impede movement along the trenches. For Starship Trooper they'd work great as they can really help in Alert Status shots, and when you are going to get overrun, fall back to the next trench and shoot the ammo dump when it does get overrun.

Yup, while I didn't write it out, I had been thinking of having forward deployed troops make use of the dump to get more value, then while falling back (or if they all die) someone else blows the dump. A nifty house rule would be to have timers or trip wires attached to the dumps as well.
 
BTW, measured the walls before disassembling the fortress and they are actually 6" on the outside and almost 7" on the inside.

Towers are about 7.5" on the outside.
 
Well had to take down the fortress for the time being. Need to clean out the garage to get the cars in.

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Anyways, I disassembled everything and was able to store it in 4 plastic tubs. All 43 square feet of it!

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They even fit in the back of my Aztek with plenty of room for the minis!!!!!

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CmdrKiley, it looks as though they are now back in the garage, but in addition are inside of containers that are inside of the Aztek (yet another "container") :lol: . You might have a deployment problem, alas. Now to think of what to say to the wifey when next you use the Aztek- "Don't worry honey, I can always attach the tiles with velcro to plywood sheeting. That way they'll add a nice insulation R-factor to the garage as a bonus." :lol:
 
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