Firstly, my theory is based on the thought that a faster ship should be able to go through hyperspace faster then a slower ship. Now, here is my thought..

There are 3 key factors in determining a ships speed modifier...first, it's acceleration speed, its deceleration speed, and lastly its sensors. The first two allow it to manage to strong hyperspace currents while the sensors allow a ship to better detect hyperspace currents and allow it to navigate dangerous areas more safely.

So here is my calculation...add the acceleration, deceleration, and sensor ratings of a ship together, and multiply this number by 5.

So, for a hyperion you would have 4+2+3=9x5=45 This is the amount of hours reduced from your trip.

Now, take the time of your trip in days and convert it into hours. Lets say that it takes 9 days to go from B5 to earth. 9x24=216 hours. Subtract the 45 hours from the 216 hours and you get 171 hours or 7.1 days it would take the Hyperion to get from Earth to B5.

Now, lets' assume you have a White Star. Acc is 14, Dec is 14, and sensors is 5 (I guess 5 because i'm not certain) for a total of 14+14+5x5=165 hours taken off trip. This means that the White Star could make the trip to Earth from B5 in 216-165=51 hours or 2.125 days.

I was also thinking that perhaps it could be tackled a different way. Take your acc+dec+sensors=Y times 2.5. Y could be a percentage of the maximum time it would take to travel through jumpgates.

Let's take the trip to B5 from earth in a Hyperion. 9 days. The Hyperions hyperspace modifier is 4+2+3x2=27. This means the hyperion could make the trip in 27% less time. IF you took the white star, you could do the trip in 14+14+5*x2.5=82.5% less time. So the 9 day trip to earth now takes only 1.62 days.

Either of these systems would allow for faster ships to go places in hyperspace faster.

Thoughts? Opinions?

Abraxus