I have nearly completed my first run at GMing the Conan RPG, and I have had some troubles calculating Characters Movement rates. I don't have The Atlantean Edition (Wish I Did!), and I am confused as to how to allocate a Rate for starting players.
How does Speed relate to Movement? It seems to be poorly indicated in my 'Old' Conan RPG. I have not played D20 Core Set, D&D v3.5 before, and I believe that there are quite a few 'assumptions' that the reader has played other OGL games before ...
Also - I have tried to make a Table for Movement Rates Overland for Mounted (Horse) travel. To use the Speed rating for Horses in the Bestairy section left my players in 'Miles per Day' seemed to be wrong. Maybe the Speed listed is the base Speed per Movement multiple (x1,x2,x3,x4). I take it that a Horse would become fatigued quickly at rates higher than a Hustle (Trot).
Walk (x1) - Human : Walk (x1) - Horse
Hustle(x2) - Human : Trot (x2) - Horse
Run (x3) - Human : Gallop(x3) - Horse
Sprint(x4) - Human : Charge(x4)- Horse
This is how I see the relationship. So ... A common Riding horse moves at 50 feet per Move (round), and the 'average' human at 30 feet per Move. If an average human moves 24 miles per day, then what are the rates for the various Horses ??? Anyone?
I think that players should have the option to 'push' their mounts for an evasion or a pursuit, at the higher movement rates, with varying penalties and Fort. Saves for the mounts each time. Maybe try temporary Con and Str losses with a chance of death due to 'pushing it' (But not Hp damage).
Has Anyone made up a table for Overland Mounted Travel?
Thanks again for the useful contibutions from Everyone to the Forum.
How does Speed relate to Movement? It seems to be poorly indicated in my 'Old' Conan RPG. I have not played D20 Core Set, D&D v3.5 before, and I believe that there are quite a few 'assumptions' that the reader has played other OGL games before ...
Also - I have tried to make a Table for Movement Rates Overland for Mounted (Horse) travel. To use the Speed rating for Horses in the Bestairy section left my players in 'Miles per Day' seemed to be wrong. Maybe the Speed listed is the base Speed per Movement multiple (x1,x2,x3,x4). I take it that a Horse would become fatigued quickly at rates higher than a Hustle (Trot).
Walk (x1) - Human : Walk (x1) - Horse
Hustle(x2) - Human : Trot (x2) - Horse
Run (x3) - Human : Gallop(x3) - Horse
Sprint(x4) - Human : Charge(x4)- Horse
This is how I see the relationship. So ... A common Riding horse moves at 50 feet per Move (round), and the 'average' human at 30 feet per Move. If an average human moves 24 miles per day, then what are the rates for the various Horses ??? Anyone?
I think that players should have the option to 'push' their mounts for an evasion or a pursuit, at the higher movement rates, with varying penalties and Fort. Saves for the mounts each time. Maybe try temporary Con and Str losses with a chance of death due to 'pushing it' (But not Hp damage).
Has Anyone made up a table for Overland Mounted Travel?
Thanks again for the useful contibutions from Everyone to the Forum.