More map packs

AndrewW

Emperor Mongoose
Planet Mongoose said:
Starting to weaffle now, but we certainly have a lot of Traveller goodness on the near horizon, without having to worry about all this 2010 material - Bad Moon Rising came out this week, and Strontium Dog will be appearing soon. They'll be joined by the Character Pack and Referee's Screen, then before the end of the year, you will see the Judge's Manual, Vargr, and three map packs.

Spinward Marches, then the Trojan Reach. Third isn't specified maybe Gvurrdon with Vargr due out in November.
 
I would expect it to be Gvurrdon.

Then when they release a Zhodani book, it would be the Sector just Rimward-Spinward of the Marches (Directly Spinward of Gvurrdon)... don't remember it's name.

I like the idea of expanding the regions around the Marches...

Can Deneb and the Reft Sectors be far behind?
 
msprange said:
Rikki Tikki Traveller said:
Can Deneb and the Reft Sectors be far behind?

Both sector books and maps will be appearing in the first half of next year :)

Did I call it or what!?! :shock:

Actually, it's not that hard to start at the SM and work your way out.

So, after Deneb and Reft, we have Corridor (that will be interesting) and maybe Gushemege (nice well settled sector) or The Beyond (Beyond the Imperium, Beyond the Law!).
 
Sounds like a conspiracy to get more money out of us.
Mongoose, as a business, needs an income to survive. The thing to judge it on is : does Mongoose deserve our money for the products they sell us? While imperfect (problems with printing, books that could have done with a bit more polishing), in my opinion it does.

It doesn't just produce a narrow product base and rely on money by repeatedly getting your players to buy revised versions of previous products (ok, the Traveller stuff is a bit of a retread but a good one - as a newbie to that, I don't know how different the MGP Traveller is).

According to my friends who play a certain game, call it Peace Screwdriver, they keep on having to buy new rules sets and miniatures to keep on playing the latest and greatest version of that game.

From my perspective, yes, MGP do keep on coming up with ingenious ways for me to spend my money but I believe that the things I buy from them are worth it.

There are some good things that I appreciate from MGP:
1. Their book guarantee - I got faulty B5 ACTA books replaced with minimal hassle.
2. The free support for their games in Signs & Portents.
3. The mongoose forums (OK, a lot has changed in the world since circumstances led to my AD&D2 Greyhawk/Ravenloft campaign coming to an end. In those days, forums were thin on the ground)
4. The blog - Planet Mongoose
 
Rikki Tikki Traveller said:
So, after Deneb and Reft, we have Corridor (that will be interesting) and maybe Gushemege (nice well settled sector) or The Beyond (Beyond the Imperium, Beyond the Law!).

Reft and Corridor should be easy, aren't they mostly empty? ;)
 
EDG said:
Reft and Corridor should be easy, aren't they mostly empty? ;)

You speak of dark matters, me thinks... :lol:


Scampers off to 'work' on newest project - Sienfeld Sector - the sector about nothing...
 
While mostly empty, what is there could be a lot of fun to game in!

Reft has the Islands Cluster with all of it's political fun and games and wars.

Corridor has that narrow band of Imperial worlds that connect Deneb and the Marches with the rest of the Imperium. Sandwiched between the Great Rift and Vargr space. LOTS of Imperial shipping with Vargr raiders just a few parsecs away.

But, I will admit, the maps will have a lot of empty space in them. So each world should get more attention right?
 
Since Matt has mentioned it...

Deneb and Reft, Yes.

Others... I dunno.

How do I know?

I know everything.
 
Rikki Tikki Traveller said:
Then when they release a Zhodani book, it would be the Sector just Rimward-Spinward of the Marches (Directly Spinward of Gvurrdon)... don't remember it's name.

Ziafrplians.

I did subsectors O and P years ago under the HIWG aegis. UWPs, names, and starting library data. I *think* I did the subsector names for most of the sector as well, but I no longer remember. Someone else came along and UWP'd the rest of the sector. I would have but I was still reeling from having done all of the *next* sector over (Tienspevnekr). Until you've tried it yourself, it can be difficult to understand just how much work that is. The raw UWPs are the EASY part.
 
What I'd like to see built into the map packs are "empty" subsectors. For those of us who want to play around some with creating our own subsectors, yet still have the larger framework of the OTU to fall back on, we'd be able to exercise a bit of creative license to populate a subsector without risk of conflicting with the OTU.
 
Rockmonkey said:
What I'd like to see built into the map packs are "empty" subsectors. For those of us who want to play around some with creating our own subsectors, yet still have the larger framework of the OTU to fall back on, we'd be able to exercise a bit of creative license to populate a subsector without risk of conflicting with the OTU.

Coming early next year :)
 
EDG said:
GypsyComet said:
The raw UWPs are the EASY part.

I imagine the gibberish, unpronouncable names don't help :).

That was part of the fun, yes. Using a home-built program to churn out thousands of Zdetl words, which I then harvested pronounceable words from, was a lengthy process. Making sure there were no duplicated names across the sector, or between that sector and Zhdant (which I helped do a lot of names for), was also fun.

Making sense of the sector UWPs based on the rather bare cultural clues available at the time, realizing (or confirming) that the character generation was NOT a model for the populace as a whole (the rules make for a Noble factory that eventually runs out of proles), and just generally "reading" Zhodani space; THOSE took time.

The biggest problem many Traveller grognards, including the original authors, have is that Zhodani space appears to be so heavily overseen that it is inherently boring. Low potential for adventure, very high penalties for habitual lawbreaking, and a lot of people in power that you simply *cannot* lie to, cheat, or steal from.

And yet, Zhodani space, as modeled by the UWP rules in the CT Alien Module for them, contains a number of conundrums.

Just as Imperial populations are statistically concentrated on less that 10% of the worlds, so are populations in Consular space. The kicker with the Zhodani is that many of those worlds are the Consular equivalent of Amber Zones, which the Zhodani refer to as "Unabsorbed". The term can mean several things, but one of the implications is that Zhodani social science has trouble dealing with high population densities.

So the picture of Zhodani space changes somewhat once you actually have a large swath of it to examine. Large tracts of relatively sleepy little worlds full of happy proles, the main travel routes amongst them heavily travelled by the Consular Navy and government couriers (read "Highway Patrol" and bureaucratic communiques), all punctuated by two groups of industrial powers, standing like great cities on the plains. The handful of culturally Zhodani industrial worlds are much of the technological base that the Consulate stands upon, while the surprisingly large collection of high population Unabsorbed worlds stand as a disordered and dissimilar league of potential bad boys, shining into the moral night of the Consulate like Las Vegas into the desert. "What happens in Vegas, stays in Vegas" as the saying goes.
 
msprange said:
Rockmonkey said:
What I'd like to see built into the map packs are "empty" subsectors. For those of us who want to play around some with creating our own subsectors, yet still have the larger framework of the OTU to fall back on, we'd be able to exercise a bit of creative license to populate a subsector without risk of conflicting with the OTU.

Coming early next year :)
Excellent!

BTW: Any chance these might have their own 'foreven style' license?
 
Spica Publishing has some empty sub-sector, quadrant and sector maps up on DriveThruRPG.com for FREE.

They have the hex numbers darkened in, you can download them for FREE and print them out to your hearts content....

Did I mention that they are FREE!??
 
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