Reaverman said:
Stonehorse said:
Off the top of my Head I'd say Stealth needs looking as it stands at the moment it's either all or nothing.
Balance out the PL of the ships.
See about producing referance cards for each fleet.
But most of all remember if it isn't broke don't fix it.
I dont think Stealth needs to be fixed, even if it drives me nuts. I actually prefer the old Stealth system, rather than the Armageddon fix.
the thing people forget about stealth is that it probably is all or nothing anyway. We have people demanding realism from the show, which means no-one can target the Minbari at all, then they demand balance, and complain that stealth is too hard. Personally, I hate stealth with a vengeance, I seriusly do, but it's a mechanism like anything else in the game. people who want Balance, play like versus like fleets, ea v ea. War is not balanced, and a good comander with a bit of luck can overcome the more difficult odds. I got smashed by Reavers Vorlons the other week, some poor choices by me, a howler by him (moved all fighters into e-mine range, nicely lined up!!) but that was it, Vorlons should beat Narn, unless I come up with a blinding tactic, and a whole pot of luck! it's about the battle, not just winning. some people on here seem far to interested in winning, with fleets that gain uberpowers. I'm sure if a lot of people had their way, the EA would be unbeatable. you can't have it both ways, you want balance, or you want show realism.