elijah-sabretooth
Mongoose
columbob said:As far as we know, work hasn't really started on that, except for what notes August might have written from his ideas and the feedback we've been giving out.
is there any topic I could see regarding it?
columbob said:As far as we know, work hasn't really started on that, except for what notes August might have written from his ideas and the feedback we've been giving out.
elijah-sabretooth said:columbob said:As far as we know, work hasn't really started on that, except for what notes August might have written from his ideas and the feedback we've been giving out.
is there any topic I could see regarding it?
Well for me this specialization of the classes helps to put more meat on the bone. I find it far more colourful to play a Sommlending knight than another generic paladin. Of course, with some work, you can manage to give some distinctive flavour to your paladin (with supplements like The Quintessential Paladin for instance)DuskFox said:[...] the appeal becomes limited because you're stuck playing a race-class-homeland combination that's somewhat overspecialized to begin with. Or maybe I'm just talking out my backside.
DuskFox said:Or a gunner, but not a dwarf?
Kojiro said:DuskFox said:Or a gunner, but not a dwarf?
There are no non-dwarf gunners in Magnamund, so that point is entirely moot.
Okay, now I see your point and I agree partially. Since I intend to run only one moderately long LW campaign, I don't think my players will complain about that "over-specialization".DuskFox said:I'm always capable of fleshing out my characters plenty without the aid of the class telling me how it's done. What if I want to be a buccaneer but I don't want to be Shadakine? Or a gunner, but not a dwarf? Or what if I just want to play a thief, and I've got my own idea how to do that? Or if I want to play an Ice Barbarian, but there aren't any classes for that? That's where the system becomes a bit limited for me. Likewise, it doesn't really breed individuality in that detail--characters have such specific racial and social backgrounds for their characters that those without a strong sense of character will just end up acting like the same character.
DuskFox said:In the entire history of Magnamund, there has only been one human who has wielded the magic of the Shianti, and yet there is a class for this type of magician.
DuskFox said:I think everyone is repeatedly (and almost deliberately) missing my point. ...
Bearing that in mind, the odds that someone who was not vertically challenged would develop a talent with the gun that equals that of the dwarves is much higher than the odds of there being more than one Shianti Wizard in a millennium.