Vanity Evolved
Mongoose
Greetings! I recently discovered Traveller after my current Dark Heresy GM decided to switch to Traveller for a new game. I'm new to the game, and he's quite experienced, so I don't have reason to doubt his knowledge on the game.
However, one thing I'm confused on is, we're using the Central Supply Catalogue's revised gear for our game. And I noticed that weapons have things like Melee (Small Blade). Our GM is sure that I'd need Melee (Small Blades) for knives, and a seperate skill, Melee (Large Blades) to use things such as swords. But I couldn't find any mention of this in CSC, the core rulebook also only has Unarmed, Blades, Bludgeoning and Natural. Also, the Mercenaries NPCs have Melee (Blade) for daggers, and all other manner of weapons.
As standard, would I need both Melee (Small Blades) and Melee (Large Blades) 2 to use both equally well? Or is it just Melee (Blades)?
(I was particularly thrown, seeing as slug weaponry was divided into both Slug Pistol and Rifle, and it seemed like it would be true that Blades would be dividied in such a fashion).
However, one thing I'm confused on is, we're using the Central Supply Catalogue's revised gear for our game. And I noticed that weapons have things like Melee (Small Blade). Our GM is sure that I'd need Melee (Small Blades) for knives, and a seperate skill, Melee (Large Blades) to use things such as swords. But I couldn't find any mention of this in CSC, the core rulebook also only has Unarmed, Blades, Bludgeoning and Natural. Also, the Mercenaries NPCs have Melee (Blade) for daggers, and all other manner of weapons.
As standard, would I need both Melee (Small Blades) and Melee (Large Blades) 2 to use both equally well? Or is it just Melee (Blades)?
(I was particularly thrown, seeing as slug weaponry was divided into both Slug Pistol and Rifle, and it seemed like it would be true that Blades would be dividied in such a fashion).