Since I've been thinking of making a Markab Fleet, Ive decided to start putting stats to possible ships.
Here are three ship designs and I would like input on balancing them and the names will change.
Fleet Special - Scatter Guns ignore interceptors.
Skirmish
Dagger Class Light Cruiser
Speed 8
Hull 5
Turns 2/90
Damage 18/5
Crew 22/5
Troops 2
Craft 0
Specials: 1 Anti-Fighter
Light Scatter Gun 10 B 6AD SAP
Light Plasma Torpedo 20 F 4AD AP, DD, Slow Loading
Raid
Lancer Class Cruiser
Speed 6
Hull 6
Turns 2/90
Damage 30/6
Crew 34/6
Troops 3
Craft: 1 light fighter
Specials: Jump Engine, 1 anti-fighter
Scatter Gun 10 B 6AD SAP, DD
Plasma Cannon 10 F 4AD AP
Plasma Cannon 10 P 8AD AP
Plasma Cannon 10 S 8AD AP
Battle
Defender Class Battle Cruiser
Speed 6
Hull 6
Turns 2/45
Damage 58/8
Crew 64/10
Troops 4
Craft 4
Specials: Jump Engine, 6 anti-fighter, Escort
Combat Laser 20 F 8AD Beam
Particle Repeater 12 F 8AD Twin-Linked
Particle Repeater 12 P 8AD Twin-Linked
Particle Repeater 12 S 8AD Twin-Linked
Particle Repeater 12 A 8AD Twin-Linked
Here are three ship designs and I would like input on balancing them and the names will change.
Fleet Special - Scatter Guns ignore interceptors.
Skirmish
Dagger Class Light Cruiser
Speed 8
Hull 5
Turns 2/90
Damage 18/5
Crew 22/5
Troops 2
Craft 0
Specials: 1 Anti-Fighter
Light Scatter Gun 10 B 6AD SAP
Light Plasma Torpedo 20 F 4AD AP, DD, Slow Loading
Raid
Lancer Class Cruiser
Speed 6
Hull 6
Turns 2/90
Damage 30/6
Crew 34/6
Troops 3
Craft: 1 light fighter
Specials: Jump Engine, 1 anti-fighter
Scatter Gun 10 B 6AD SAP, DD
Plasma Cannon 10 F 4AD AP
Plasma Cannon 10 P 8AD AP
Plasma Cannon 10 S 8AD AP
Battle
Defender Class Battle Cruiser
Speed 6
Hull 6
Turns 2/45
Damage 58/8
Crew 64/10
Troops 4
Craft 4
Specials: Jump Engine, 6 anti-fighter, Escort
Combat Laser 20 F 8AD Beam
Particle Repeater 12 F 8AD Twin-Linked
Particle Repeater 12 P 8AD Twin-Linked
Particle Repeater 12 S 8AD Twin-Linked
Particle Repeater 12 A 8AD Twin-Linked