Map in Necromantic arts?

We've been waiting well over three months for errata...(it may have been as long as six months... kind of given up hope on any errata seeing light of day)
There are some good bits and pieces in the book, the sanity rules are quite nice, however there are also bucket loads of errors... it would be cool to see it patched up.
 
The Monsters are pretty much 2nd Ed but I've only skimmed them, but they're pretty useful if your running RQ in the third age around Delecti's Marsh.
The artwork is pretty bad for some of the entities - especially the Necro-juggernaut/Mammoth-thing with a shed on its back.

...We could really use some Errata
 
Necromantic Arts is a really good product spoiled by those editing mistakes. I still like it and use it, but it would have been nice to have, eg, the full second edition format cult of Vivamort. And how could you miss the lack of map? But the lair's description, the NPCs, the monsters, most of the spells, the insanity rules...all really good stuff. And it even has a good, workable, horrific scenario.
 
There are issues with Vivamort and the East islander cult is well-stuffed.

I imagine the Vivamort cult might be completely overhauled at some time to bring it in line with the MRQII Cults book... there are a lot of things in it's write-up that are at odds with previous iterations.

There is also a problem with the write-up of the Homago Bone Stew Cult... it has been already superseded (it seems) by 'Glorantha—The Second Age'.

It's no longer a cult (as in 'Necromantic Arts'), but seems now a Spirit Practice (as in 'Glorantha—The Second Age').
 
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