So I'm building an archer for Conan (http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=22072), but now my DM hinted me that if I wanted, I could go for the sorcery route at some point in the campaign.
Ok, so I come from the D&D world with class level dependant caster levels, spell resistance and other issues that make a multiclass sorcerer/wizard pretty much useless(*). But how about in Conan? Is it ok to start designing an archer character that would at some point become proficient in sorcery?
I don't have the books with me now, but could you tell me what was the casting stat for mages in Conan, is it INT or CHA or a mix of both? Can't remember as I never really looked into the Sorcery section that much (our DM said when he started the campaign that spellcasters are rare and it would be unlikely that one of us could become one, but now he changed his mind).
(*) = in DD, a 20th level character; fighter10/sorcerer10 is sorcery-wise just a 10th level sorcerer who can't bypass anyone with a spell resistance standard of 20th level.
-John
Ok, so I come from the D&D world with class level dependant caster levels, spell resistance and other issues that make a multiclass sorcerer/wizard pretty much useless(*). But how about in Conan? Is it ok to start designing an archer character that would at some point become proficient in sorcery?
I don't have the books with me now, but could you tell me what was the casting stat for mages in Conan, is it INT or CHA or a mix of both? Can't remember as I never really looked into the Sorcery section that much (our DM said when he started the campaign that spellcasters are rare and it would be unlikely that one of us could become one, but now he changed his mind).
(*) = in DD, a 20th level character; fighter10/sorcerer10 is sorcery-wise just a 10th level sorcerer who can't bypass anyone with a spell resistance standard of 20th level.
-John