CharlieMonster
Mongoose
The fans of Humakt should take a look at the Flay Soul spell (p 38 ).
Yes I too noticed Sever Spirit hinding behind a dodge moustache and large plastic spectacles! :lol:
The fans of Humakt should take a look at the Flay Soul spell (p 38 ).
CharlieMonster said:The fans of Humakt should take a look at the Flay Soul spell (p 38 ).
Yes I too noticed Sever Spirit hinding behind a dodge moustache and large plastic spectacles! :lol:
My opinion: running a heroquest where your god is the loser would just add difficulty to the quest. If the hero wins, well he will be praised by all his communities and be considered a great hero who recovered the stolen fire.homerjsinnott said:My Yelmalian heroquester, Jarrow Noonstar, is battling ZZ. He knows that his god lost the fight, what should he do? Fight half heartedly? If he starts winning, throw in the towel? are his intentions more important than the final outcome?
Another example, what if my god is supposed to be outsmarted by someone in a myth, should my character play dumb?
I don't know if I ever read the article (where is it to be found?) but there is some incongruity if you can't win in quests that your god lost while you may loose in quests he/she succeeded in.Voriof said:Can anyone find Greg's essay on what happens if you 'win' a contest your god is supposed to lose? Twas funny and insightful and far more eloquent than I'll ever be.
Jeff
My Yelmalian heroquester, Jarrow Noonstar, is battling ZZ. He knows that his god lost the fight, what should he do? Fight half heartedly? If he starts winning, throw in the towel? are his intentions more important than the final outcome?
The King said:I don't know if I ever read the article (where is it to be found?) but there is some incongruity if you can't win in quests that your god lost while you may loose in quests he/she succeeded in.Voriof said:Can anyone find Greg's essay on what happens if you 'win' a contest your god is supposed to lose? Twas funny and insightful and far more eloquent than I'll ever be.
Jeff
Great! Thanks.soltakss said:I'm no expert, but yes.
What would happen is the Questor would start a quest, go to Zorak Zoran's Hall of Fire in Hell, defeat the Guardians, perhaps even Zorak Zoran himself, and then return with the fire.
He could then keep the fire for himself, give it to others, teach others how to get the fire themselves, create a HeroCult of Yelmalio that enables Yelmalian members to have Fire Magic or some or all of the above.
Of course, it would be difficult ...
[.....]
So, yes, it is possible but very difficult.
I understand your point there in that if you are a stranger in a strange land, you might have to bow before the king to be allowed shelter for the night.Voriof said:Sometimes, losing is the point of the myth or the staion in the heroquest. Sometimes, its not possible to continue without losing. If you win, you may not be able to succeed at your overall goal.
Jeff
soltakss said:I'm no expert, but yes.
What would happen is the Questor would start a quest, go to Zorak Zoran's Hall of Fire in Hell, defeat the Guardians, perhaps even Zorak Zoran himself, and then return with the fire.
He could then keep the fire for himself, give it to others, teach others how to get the fire themselves, create a HeroCult of Yelmalio that enables Yelmalian members to have Fire Magic or some or all of the above.
<snip>
gamesmeister said:soltakss said:I'm no expert, but yes.
What would happen is the Questor would start a quest, go to Zorak Zoran's Hall of Fire in Hell, defeat the Guardians, perhaps even Zorak Zoran himself, and then return with the fire.
He could then keep the fire for himself, give it to others, teach others how to get the fire themselves, create a HeroCult of Yelmalio that enables Yelmalian members to have Fire Magic or some or all of the above.
<snip>
Excellent post!
The King said:A question for the expert(s): is it possible to start up a brand new quest, e.g. as a Yelmalian hero to go underground and steal the fire from the ZZ trolls?
The King said:I understand your point there in that if you are a stranger in a strange land, you might have to bow before the king to be allowed shelter for the night.Voriof said:Sometimes, losing is the point of the myth or the staion in the heroquest. Sometimes, its not possible to continue without losing. If you win, you may not be able to succeed at your overall goal.
Jeff
This is no defeat of course but this is how I understand that you have to accept certain results, thus even loosing, in order to gain a counterpart for the next station.
Or better: I can't gain the power to heal myself if I am not wounded.