danskmacabre
Mongoose
As some of you know, I've been running Elric/Legend for some time.
The Elric rules do supply various magic items such as potions, drugs, wines and some very powerful artifacts and so on.
Also the old Stormbringer rules provided possibilities for permanently binding demons which I adapted for Elric (although it's very dangerous and extremely rare). So far none of my players have gone for demon magic, which in itself even with the core rules requires a lot of dedication of skill points. But I have it for use by bad guys every now and then.
What I'm looking to build is more lowish power, but interesting Elric focused magic items.
Maybe the result of some mad Pan-Tangian or Melnibonean experiment
Or some remnant of of the Dharzi war with Melnibone in some dungeon, or ruined city, battlefield, forest of Troos etc..
Perhaps items from the far east outside of the young kingdoms.
Some utility item from the height of the Melnibonean empire.
Even something from another plane, like the Corum worlds, or tragic millenium (Hawkmoon)
Perhaps they are unpredictable due to the high level of chaos in the young kingdoms.
Other stuff I haven't mentioned. The items should have some sort of interesting background and some sort of "Side effect".
The Elric rules do supply various magic items such as potions, drugs, wines and some very powerful artifacts and so on.
Also the old Stormbringer rules provided possibilities for permanently binding demons which I adapted for Elric (although it's very dangerous and extremely rare). So far none of my players have gone for demon magic, which in itself even with the core rules requires a lot of dedication of skill points. But I have it for use by bad guys every now and then.
What I'm looking to build is more lowish power, but interesting Elric focused magic items.
Maybe the result of some mad Pan-Tangian or Melnibonean experiment
Or some remnant of of the Dharzi war with Melnibone in some dungeon, or ruined city, battlefield, forest of Troos etc..
Perhaps items from the far east outside of the young kingdoms.
Some utility item from the height of the Melnibonean empire.
Even something from another plane, like the Corum worlds, or tragic millenium (Hawkmoon)
Perhaps they are unpredictable due to the high level of chaos in the young kingdoms.
Other stuff I haven't mentioned. The items should have some sort of interesting background and some sort of "Side effect".