I'm doing more conversions for the CoC critters from the d20 book. You need the d20 CoC book for most of the critter's special qualities I post. Here's my stats for the Tcho-Tcho (note this is not designed as a player race but instead as a monstrous race; hence no background skills et al). Also, skills indicate number of ranks in parenthesis after the skill name and I used the 3.5 size midifiers for the small weapon (1d4 instead of 1d6 for a hatchet).
Name: Tch-Tcho Barbarian 1 Size/Type: small humanoid (Lesser Independent Race)
Hit Dice: 1d10+2 (12 hp)
Initiative: +4
Speed: 30 ft.
DV: Dodge: 14, Parry: 12
DR: 0
Base Attack/Grapple: + 1 / -2
Attack: Primitive hatchet +3 (1d4 +1) or Blowgun +4 (1 + poison)
Full Attack: Primitive hatchet +3 (1d4 +1) or Blowgun +4 (1 + poison)
Space/Reach: 5 ft./ 5 ft.
Special Qualities: Poison (ex), Shzor-Shzong (ex), Fearless, Versatility (-2).
Saves: Fort +4, Ref +4, Will +0
Abilities: Str 12, Dex 15, Con 14, Int 13, Wis 10, Cha 8
Skills: Climb (4) +5, Hide (4) +12, Listen (2) +2, Move Silently (4) +6, Spot (2) +2 , Survival (4) +4
Feats: Stealthy (B), Track (B), Dodge, Mobility
Name: Tch-Tcho Barbarian 1 Size/Type: small humanoid (Lesser Independent Race)
Hit Dice: 1d10+2 (12 hp)
Initiative: +4
Speed: 30 ft.
DV: Dodge: 14, Parry: 12
DR: 0
Base Attack/Grapple: + 1 / -2
Attack: Primitive hatchet +3 (1d4 +1) or Blowgun +4 (1 + poison)
Full Attack: Primitive hatchet +3 (1d4 +1) or Blowgun +4 (1 + poison)
Space/Reach: 5 ft./ 5 ft.
Special Qualities: Poison (ex), Shzor-Shzong (ex), Fearless, Versatility (-2).
Saves: Fort +4, Ref +4, Will +0
Abilities: Str 12, Dex 15, Con 14, Int 13, Wis 10, Cha 8
Skills: Climb (4) +5, Hide (4) +12, Listen (2) +2, Move Silently (4) +6, Spot (2) +2 , Survival (4) +4
Feats: Stealthy (B), Track (B), Dodge, Mobility