A
Anonymous
Guest
How do you know when the game is Lone Wolf, as opposed to generic fantasy?
Is it the feeling that, at any moment, the forces of true evil will be unleashed?
...the sense of history and culture that make up the world of Magnamund?
...the fact that there are no Orcs.--Giaks--Cough Cough.
No.
These things help, of course, but pale into insignificance compared to the true sign-
Number Puzzles!!
Seriously, these things crop up through the books. How often has a door been locked with a dial surounded by numbers, and you have to guess (sorry, calculate) the right one? How many times has Lone Wolf been in a tavern or on a boat, when some one comes in, gets on stage and asks you "If two horses set out from Toran at the same time etc. etc." ?
So go on, put these puzzles in your campaign.
I'm sure your players will thank you for it. :wink:
Is it the feeling that, at any moment, the forces of true evil will be unleashed?
...the sense of history and culture that make up the world of Magnamund?
...the fact that there are no Orcs.--Giaks--Cough Cough.
No.
These things help, of course, but pale into insignificance compared to the true sign-
Number Puzzles!!
Seriously, these things crop up through the books. How often has a door been locked with a dial surounded by numbers, and you have to guess (sorry, calculate) the right one? How many times has Lone Wolf been in a tavern or on a boat, when some one comes in, gets on stage and asks you "If two horses set out from Toran at the same time etc. etc." ?
So go on, put these puzzles in your campaign.
I'm sure your players will thank you for it. :wink: