Living Campaign?

qstor

Banded Mongoose
Matt/powers that be

Any thought to developing a "living" style campaign for MongTraveller?

Mike
 
Living campains are multi-year story arcs for some of the AD&D world setings and SWG, with linked adventures.
 
JRMapes said:
oh, please for pete's sake, no....

Umm first, why do we have to include Pete on this? Was he involved with a horrible Traveller Living Campaign accident that left him unable to roll 2d6?

I think a living campaign would be interesting...as it stands, WotC has cornered that little market for D&D and Star Wars Saga...
 
JRMapes said:
oh, please for pete's sake, no....

Umm why do we have to include Pete on this? Was he involved with a horrible Traveller Living Campaign accident that left him unable to roll 2d6?

I think a living campaign would be interesting...as it stands, WotC has cornered that little market for D&D and Star Wars Saga...it would be nice to see a game like Traveller get that sort of attention and it has the rich history that would make it very easy to do.
 
WtoC is the only company doing this sort of thing.


Catalyst Games is running thier own version with Shadowrun Missions

Kenzer Co. is working on moving Kalamar over to the HMA since it's been dumped by the RPGA.
 
lordmalachdrim said:
Kenzer Co. is working on moving Kalamar over to the HMA since it's been dumped by the RPGA.
Why not. I mean after all they moved HackMaster over to Kalamar when they decided there wasn't enough money in finishing Garwwez Wurld to make it worth their time.
 
Over on the Kenzer Boards is LordMorgan (simply because this name was taken, signed up and lost the password and email that it was linked too).

And don't worry if it doesn't ring a bell, I'm not a very active poster.
 
lordmalachdrim said:
Not saying a why not just pointing out others that are doing "living" style games other then WotC.

Right that's my point, there was talk of a "living" campaign on the CotI using d20 rules but it got NOWHERE. Mexcal/ Megan Robertson a vetern of WOTC Living Force who lives in the UK IIRC, was interested in helping but nothing came of it. Someone would have to work with Mongoose and get the ball running.

Mike
 
lordmalachdrim said:
Over on the Kenzer Boards is LordMorgan (simply because this name was taken, signed up and lost the password and email that it was linked too).

And don't worry if it doesn't ring a bell, I'm not a very active poster.[/quot]Hey that's cool, I haven't been over there in ages. My orginal handle was "Al Beddow" and then I think "NWGamer" or something like that.

If you go to the "1st ed AD&D to HM" Conversion document, you'll fine I'm the first one listed (I lead the team which came up with the document.)
 
To get the thread back on topic. I agree it could be interesting to get something like this up and running, but I must caution that it takes a fairly heavy amount of work. Also the fact that "Living" characters can only be used at those events makes these type of campaigns outside the abilities of many.


Sadly not everyone can get to conventions where these events are run. I know several Cons in my area and only 1 which ever has RPGA events. The rest have never been able to get anyone part of that organization to show up and run anything (they've had members complain that no one was running any, and they've had people register they were going run such a event and not show).
 
klingsor said:
At the risk of sounding like the paleo-gamer I am what is a living campaign?

It is a type of shared experience campaign.

Each group involved has a limited window to play and then report results, and the characters can be taken from one table to another without hindrance, but only games in the overall campaign matter.

There are several other approaches with similar effects:

TORG had specific scenarios that individual groups played on their own, then reported their results. The trend of the results were worked into the subsequent gameworld histories.

Task Force had been doing similar with a boardgame, Star Fleet Battles, years earlier... but not "officially"... the playtest reports generally had to meet the expectation, or the scenario got modified to do so, but also had to provide for the non-historic result.

2300's background was developed with a board game played in-house.

Many game companies advance their timelines through various products: AEG does the L5R one via the CCG tourney results; DP9 advanced their Heavy Gear by unknown means, then published the products with "dates" showing when in the timeline they were; Deep7 advanced the timeline of Arrowflight via free PDF newsletters; GDW advanced the Timeline of the OTU in the JTAS articles; Car Wars via revised core books and the ADQ magazine.

The living campaign system differs by having everyone play the same adventure at nearly the same time with very restrictive character generation rules, and little chance of prior knowledge of the adventure...
 
Although not a Living Campaign in the true sense, BITS have been running a linked series of adventures at various conventions for over a year now.

Each adventure is self-contained, so you don't have to have played the earlier ones to enjoy the later ones (but there are clues to the overall plot that enhance the experience if you can play them in sequence). The same six characters are used in each adventure and I know that some people have enjoyed playing the same character in multiple adventures.
 
lordmalachdrim said:
WtoC is the only company doing this sort of thing.


Catalyst Games is running thier own version with Shadowrun Missions

Kenzer Co. is working on moving Kalamar over to the HMA since it's been dumped by the RPGA.

I hear Paizo is doing something with their Pathfinder RPG and setting, through a company headed by Paizo freelancer Nick Logue. Probably trying to capture the organized play campaign fanbase that isn't planning to go over to 4th Edition D&D and Living Forgotten Realms.

As for "living traveller", organized play with strangers isn't my cup of tea, but if it happens and brings more Traveller fans into the fold, go for it.
 
Back
Top