list of published modules? module-only campaign?

GlassJaw

Mongoose
I'm thinking about running a short Conan campaign as a side game for the group I'm in and I want to stick with published modules mostly to minimize my workload while we learn the system. I'll probably make some pregen characters for the players so we can jump in quickly.

So aside from the stand-alone modules, are there any full-length adventures in any of the other supplments that would be good to check out?

Which modules would be good for a group new to Conan?

What modules would be good for an all-module campaign? I'm not that concerned with tying them together because the campaign will be episodic.

Thanks!
 
The Tower of the Elephant and Heretics of Tarantia are two great adventures, IMO.

Tales of the Black Kingdom is sort of a mini-campaign comprised of three loosely connected adventures (I think we played through the whole thing in roughly six sessions). It has some minor quirks, but there are a couple of threads on these forums that discuss ways to fix them. Overall it is good stuff with a nice Conan-vibe, and we had fun with it.

If you want to quickly get a campaign started, I would recommend you to just get those three books and choose from them what you'd like to run.

There is other stuff as well, though:

Reavers of the Vilayet can probably be a fun adventure, although from reading it there were a few things that felt a bit odd to me. I'll probably try to use it (slightly modified) in the future, though.

The Lurking Terror of Nahab I personally didn't like all that much.

Across the Thunder River has a campaign included (it's about 30 pages, IIRC) that I think could be a lot of fun (I'm thinking of using it for my next Conan game). It's more of an campaign outline, though, and will probably require a little more preparatory work than what you're looking for right now.

Messantia has a 32-page adventure included that was quite decent.

Shadizar likewise includes a 32-page adventure, but this one I wasn't too fond of.

The Conan Compendium includes a number of shorter adventures (was it three?) that I haven't really looked all that closely at.

If you don't mind putting in some extra work, you could probably get a lot of cool stuff out of using the adventure locations in Ruins of Hyboria and the original Conan tales (Ruins doesn't have any ready-to-run adventures, though). It's probably not what you're looking for, but Ruins is such a fun book that I feel a need to recommend it anyways. :wink:

Oh, there are also two PDF-only adventures; The Coming of Hanuman and The Black Stones of Kovag-Re. Hanuman is OK, Black Stones not so much.
 
Great summary Trodax - I would say your post is very accurate. Besides the adventures you list there are four adventures from Signs & Portents the free online Mongoose magazine. Two of the four are reprinted in The Conan Compendium.

Trodax said:
The Conan Compendium includes a number of shorter adventures (was it three?) that I haven't really looked all that closely at.

There are actually four adventures available in The Conan Compendium but two of them "Plunders of the Dead" and " Danger in the Westermark" are from S&P. The other two adventures are brand new - "The God in the Bowl" and "The Children of Jullah". I've just read the God in the Bowl and it is excellently written - very close to the Howard story yet presented in a fashion that a GM should be able to keep the intrigue and mystery rolling within the game mechanics. That could not of been easy to do for this style of Howard's story but once again Vincent really makes it look easy. I wish I had some players who have not read the story cause this would be a really cool adventure to spring on them.

I see Lurking Terror of Nahab as having some real potential for PCs looking to establish themselves in a town or using the town as a base. There's some freedom is not using an established Howard created town/city. I'm hoping to run Nahab in mid-february.
 
Another adventure to consider is Ancient Kingdoms: Mesopotamia.

Even though it's not published by Mongoose, it can easily be converted and makes for a good campaign style adventure. Someone posted a link to the conversion somewhere on this forum.
 
As a cheapo option there are two adventures, The black stones of Kovak-re and The return of Hanuman that you can buy as pdf downloads, not as good as a printed module but you can string them together with a little effort.
 
Thanks for all the info! Very helpful.

I ordered Heretics and Elephant and I might pick up Black Kingdom. That should keep me busy for a while.

What modules are considered to be "introductory" for both the setting and rules system?
 
GlassJaw said:
By the way, what is the level range of Black Kingdom?

Tales of the Black Kingdoms has three adventures:

Shroud Over Zabhela - 3rd to 4th level

The Ruins of Atlaia - 4th - 6th level

The Red Citadel - 5th -7th level

Obviously only ranges - we had 5th level PC's in Shroud.
 
GlassJaw said:
By the way, what is the level range of Black Kingdom?

It is originally intended for characters of 3rd and 4th level and up, but in our case the PCs were around 8th level when they started and 10th level when they finished. So it is quite easy to scale for various level ranges.

See my review here:

http://hyboria.xoth.net/reviews/tales_of_the_black_kingdoms.htm

- thulsa
 
urdinaran said:
Another adventure to consider is Ancient Kingdoms: Mesopotamia. Even though it's not published by Mongoose, it can easily be converted and makes for a good campaign style adventure. Someone posted a link to the conversion somewhere on this forum.


We've used this product extensively for our Shem campaigns. It's very d20 adaptable. Written by this groups very own Morten Braaten..you can see he had Conan in mind :) The red waste is a no-brainer.

We've created the following adventures over the years from the stories and found them to be easy to do:
1. Tower of the Elephant (We played the one on Thulsa's site)
2. Shadows in Zamboula
3. Conan the Hunter
4. Conan the Destroyer
5. Coann the Savage (we did a lot of stuff in Brythunia).
6. Conan and the Sorcerer (just finished this one..very fun..combined with the DUNGEON Age of Worms campaign)
7. etc.

I've not found one story, pastiche or REH that wasn't easy to convert. BTW, Marvel's stuff is excellent for gaming resources.

jh
Yes, it's me YFW
 
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