ishldgetoutmore
Mongoose
So, I had decided off-the-cuff that there was exactly 1 ton of freight headed to Enos. I did that, not remembering anything about Enos from the Mongoose Sword Worlds book.
Reading the book, even 1 ton of freight is a lot! It's a low-pop E-class world with a Sword Worlder culture and some hinky Confederation Navy shenanigans apparently going on. So, last night while I was getting my daughter to sleep, I was laying there thinking about how to introduce Sword Worlder culture to the PCs and a few ideas gelled.
I thought it was time to introduce an interesting NPC. I like Cugel the Clever (from the Jack Vance books Eyes of the Overworld and Cugel's Saga) so I invented Reynard Fuchs (pronounce FEWks). In my head, I pictured his background: great-great-great-grandparents "emigrated" from the Sword Worlds to the 3I -- in the SWC, Holmgang Duels are illegal and supposed to be nonlethal, but people do get killed, and the survivor's family can leave the SWC to avoid retribution and legal consequences. Then, Reynard's parent emigrated back. So he's a sort-of-Imperial sort-of-Sword Worlder. Just to give him a lot of baggage, because baggage can be interesting, I decided he's also of Lapp extraction, and the Suomi (Lapps) were historically viewed by the Vikings as tricksters and sorcerers. So, he's basically a second-class citizen everywhere in the SWC.
I picture the likely series of events: the players land at the "starport" which is just a flat stone area surrounded by concrete baffles and lightning rods next to the airfields. There's no office. Travellers will be told to go to the Utlendingsbar if they all about the recipient of their cargo, "Clan Hevnarstead." The bartender pretends not to speak Anglic. If they mention Hevnarstead, a short guy at the bar takes an interest. It's Reynard, and he offers to be their guide for a small fee. Through him I can start to introduce Sword Worlds culture.
Reading the book, even 1 ton of freight is a lot! It's a low-pop E-class world with a Sword Worlder culture and some hinky Confederation Navy shenanigans apparently going on. So, last night while I was getting my daughter to sleep, I was laying there thinking about how to introduce Sword Worlder culture to the PCs and a few ideas gelled.
I thought it was time to introduce an interesting NPC. I like Cugel the Clever (from the Jack Vance books Eyes of the Overworld and Cugel's Saga) so I invented Reynard Fuchs (pronounce FEWks). In my head, I pictured his background: great-great-great-grandparents "emigrated" from the Sword Worlds to the 3I -- in the SWC, Holmgang Duels are illegal and supposed to be nonlethal, but people do get killed, and the survivor's family can leave the SWC to avoid retribution and legal consequences. Then, Reynard's parent emigrated back. So he's a sort-of-Imperial sort-of-Sword Worlder. Just to give him a lot of baggage, because baggage can be interesting, I decided he's also of Lapp extraction, and the Suomi (Lapps) were historically viewed by the Vikings as tricksters and sorcerers. So, he's basically a second-class citizen everywhere in the SWC.
I picture the likely series of events: the players land at the "starport" which is just a flat stone area surrounded by concrete baffles and lightning rods next to the airfields. There's no office. Travellers will be told to go to the Utlendingsbar if they all about the recipient of their cargo, "Clan Hevnarstead." The bartender pretends not to speak Anglic. If they mention Hevnarstead, a short guy at the bar takes an interest. It's Reynard, and he offers to be their guide for a small fee. Through him I can start to introduce Sword Worlds culture.