I think I'm not understanding this well...
Does the adventurer have to spend improvement rolls in addition to training to get one of those skills?
This seems pretty straightforward to me. If a sorcerer has access to a grimoire for which he has the skill, he can memorise/swap any spell from it spending 1D6 study hours.
I'm trying to put all of this together:
- The sorcerer must spend a week and 2 IR to learn the Sorcery (Grimoire) skill and a week and 2 IR to learn each spell (each spell from a grimoire must be learned independently).
- Only learned spells from a grimoire can be memorised (spending 1D6 hours).
- I guess the "sorcery" skill shouldn't appear on the page 52 list.
(edited text in bold)
Core rulebook page 52 said:LEARNING NEW ADVANCED SKILLS THROUGH TRAINING
The following Advanced Skills can only be learned by an Adventurer if he has a teacher or mentor to teach him:
[...]
* Sorcery and Manipulation
[...]
It takes one month for the Adventurer to emerge with the Advanced skill at its basic, characteristic derived score. From that point on, the skill can then be improved thorugh either Improvement Rolls or training.
Does the adventurer have to spend improvement rolls in addition to training to get one of those skills?
Core rulebook page 127 said:[...] to change which spells he has memorised, a sorcerer must spend 1D6 hours expelling an old spell from memory and memorising a new one from its grimoire.
This seems pretty straightforward to me. If a sorcerer has access to a grimoire for which he has the skill, he can memorise/swap any spell from it spending 1D6 study hours.
Core rulebook page 129 said:ACQUIRING SORCERY
Characters desiring to learn sorcery must fulfil certain conditions:
* Have access to the grimoire from which the spell originates
* Be able to read the language of the grimoire
* Have time to conduct the study in quite and solitude
* Possess enough Improvement Rolls to lean the Sorcery (Grimoire) skill from that Grimoire
No matter how many spells are contained within, it requieres one week of studying a grimoire to gain its specific Sorcery (Grimoire) skill. [...]
Each spell takes a further week and two Improvement Rolls to learn, [...]
I'm trying to put all of this together:
- The sorcerer must spend a week and 2 IR to learn the Sorcery (Grimoire) skill and a week and 2 IR to learn each spell (each spell from a grimoire must be learned independently).
- Only learned spells from a grimoire can be memorised (spending 1D6 hours).
- I guess the "sorcery" skill shouldn't appear on the page 52 list.
(edited text in bold)