I would normally agree with the Abbai ship building mentality but it is not supported by their ship stats.
Kotha needs to fill a role, right now it doesn't fill any role.
Anti-fighter escort - too slow for the role, the fleet has to all power too often to get range even if the skirmish and lower ships didn't out run it. Add in no dogfight bonus, no af and no access to fleet carrier and might as well use breeching pods.
Anti-ship escort (interceptor duty) - can't do because of the weak gun, should never have gone up in dice, should have lost weak.
Anti-ship strike - too slow, too short of range and too few weak dice to matter.
I understand they wanted it to be a bad fighter, but they needed to decide what it was doing and at least make it adequate to one of the roles.
Under it's current stats it's best use is as a place to loan AF dice from the bimith or brisaria. Put a few on anti-fighter escort on your slowest ships and loan them AF dice when bombers attack.
It wouldn't be so bad if the Milani had carrier 2, then you could get all the fighters out on turn one with a scramble, or if more were carried on the slower ships. As is, your often better off not even launching them. Another race I just find myself wondering what the envisioned style was.
Ripple