I hope that someday Mongoose will release an expansion about post-Darklords Magnamund and Kai Grand Master epic levels (even though I prefer the MS 5000 setting, when they do not exist yet). In the meantime,
having nothing better to do, I adapted the Discipline of Kai-Surge (since it is the easiest for this task) to the rules of the LWRPG. Comments and critics will be appreciated.
Tier I: A Kai Grand Master with Kai-surge can add his Tier to his Psychic Attack roll and to the DC of his Stun attack.
Tier II: A Kai Grand Master can engage in psychic combat up to three enemies at the same time. The WP cost will remain the same, as if he was using a single Attack (or Stun attack).
Tier III: Kai-Blast By spending 5 Endurance Points, Kai Grand Masters can triple the damage of their Psychic Attack. This ability cannot be used in conjunction with any other Psychic action (Tier II of Kai-Surge included), nor when a Kai GM's Endurance is lower then 10 points.
Tier IV: As a full-round action, Kai Grand Masters can focus ther mind on a non-magic object made of glass or ceramic to make it explode violently. Any creature within 10 feet will suffer 5d8 slashing and piercing damage (DC 20 Reflex save for half damage). This ability can be used once per day per points of Intelligence modifier (minimum of once per day).
Tier V: Kai-Ray This ability works like Kai-Blast, with the same restrictions. The only difference being its fixed amount of damage, equal to 30 points.
having nothing better to do, I adapted the Discipline of Kai-Surge (since it is the easiest for this task) to the rules of the LWRPG. Comments and critics will be appreciated.
Tier I: A Kai Grand Master with Kai-surge can add his Tier to his Psychic Attack roll and to the DC of his Stun attack.
Tier II: A Kai Grand Master can engage in psychic combat up to three enemies at the same time. The WP cost will remain the same, as if he was using a single Attack (or Stun attack).
Tier III: Kai-Blast By spending 5 Endurance Points, Kai Grand Masters can triple the damage of their Psychic Attack. This ability cannot be used in conjunction with any other Psychic action (Tier II of Kai-Surge included), nor when a Kai GM's Endurance is lower then 10 points.
Tier IV: As a full-round action, Kai Grand Masters can focus ther mind on a non-magic object made of glass or ceramic to make it explode violently. Any creature within 10 feet will suffer 5d8 slashing and piercing damage (DC 20 Reflex save for half damage). This ability can be used once per day per points of Intelligence modifier (minimum of once per day).
Tier V: Kai-Ray This ability works like Kai-Blast, with the same restrictions. The only difference being its fixed amount of damage, equal to 30 points.