gamesmeister
Banded Mongoose
I'm about to kick off a 3rd age campaign, based around the Borderlands supplement, and I'm looking for some ideas (well, one actually).
As anyone who's every played it can testify, the Borderlands campaign is based around working for a Lunar noble. Knowing my players, they'll not willing go and work for a Lunar, even if the pay is regular, so instead I intend to force them into it. I think the Borderlands campaign justifies such an outrageous action!
My thinking is to manipulate them into committing a crime of some sorts (preferably unwittingly), and then having a choice between spending a year in the salt mines or working off their sentence under Raus.
So I'm looking for ideas on how to do this. The crime can't be too bad (e.g. killing a lunar, even in a fair fight) because that would mean crucifixion. But it has to be bad enough to justify several seasons of indentured service. Any suggestions?
Or any other suggestions on how to force them into service, without appearing to do so?
As anyone who's every played it can testify, the Borderlands campaign is based around working for a Lunar noble. Knowing my players, they'll not willing go and work for a Lunar, even if the pay is regular, so instead I intend to force them into it. I think the Borderlands campaign justifies such an outrageous action!

My thinking is to manipulate them into committing a crime of some sorts (preferably unwittingly), and then having a choice between spending a year in the salt mines or working off their sentence under Raus.
So I'm looking for ideas on how to do this. The crime can't be too bad (e.g. killing a lunar, even in a fair fight) because that would mean crucifixion. But it has to be bad enough to justify several seasons of indentured service. Any suggestions?
Or any other suggestions on how to force them into service, without appearing to do so?