One volley of E-mines and they are gone, the problem is not the Gaim's fighters, it is the Gaim's hoard of E-mines.
Played again today, this time he played a non-aligned fleet of Gaim/Vree, I took the Dagkar-class Missle Frigate as my allied point, 3 White Stars, and 4 Blue Stars, the Blue Stars died a horrible, horrible death, with only 1 getting to fire and barely scratching the paint on one of his ships.
The White Stars managed to tear through the Vree ships, and by the end of the game I had killed 3 of the 4 Vree ships present, but I did not fell a single one of the Gaim ships (6), I was not even close to destroying one of them.
I spaced out my units and moved just outside of his range on the first turn, then charged foward with the Blue Stars, closing blast doors, the Dagkar went full-ahead, so he could trade fire with the enemy ships that turn. The White Stars trailed behind the Blue Stars, just out of range for the E-mine to hit both them and the Blue Stars at once.
3 Blue Stars and the Dagkar died in that shooting phase, in return the Dagkar (who was the only one in range) killed a hoard of the Gaim fighters while heavily damaging 2 of the Vree ships.
The next turn involved me closing the blast doors on my White Stars (who would be in range for their primary gun but not secondary) The Blue Star, knowing it was doomed, went full speed into the jaws of death, stopping about 6 inches away (after he moved his SM vree ships back) a single Gaim ship. The Blue Star scratched the paint on the Gaim ship, and was promptly blown away. The White Stars did some minor damage to a few Gaim ships, but one of them managed to obliterate one of the injured Vree ships, causing it to explode, but it only caused minor damage to the surrounding ships. One of my White Stars went down under the hail of E-mines/Vree fire.
Next turn my White Stars closed into the flanks of the Vree/Gaim alliance, one of the White Stars (who was heavily injured from 19 of the Gaim's fighters) was torn out of the sky by one of the 3 remaining Vree ships, and the last White Star killed both an injured and uninjured Vree ship with its Secondary weapon and primary weapon respectivly. Then he died a painful death to the remaning ships fire.
So that was it for that match.
I killed 3 Skirmish Vree ships, and my entire fleet was whiped out.
Not sure what I can do in a 5 point raid that would even cause these guys pause, my ISA seems completely helpless before the Gaim, but with League of Non-aligned worlds rules allowed him to get access to the Vree's ships, they seemed even harder to stop.