Is this game dead?

Mage

Mongoose
This board seems awful quiet lately? Everyone sick of B5?
Personally, I pray some day that it will be on thr runequest system.
 
I think the attention of the forum members has been diverted to the other lines being more ferverently pursued at the moment.

Babylon 5 will always be here :lol:

LBH
 
I'm hoping that next month's storm of releases will help inject a little life into these forums.

Mostly because all of them are my work. 8)

But yes, things have been kinda quiet. Here's to hoping it is just a phase.

Cheers,
Bry
 
Better not be, I just got into it.

I was at my LCS the other day to grab my comics and I had B5 on the brain from the upcoming DVD release. I was gonna look for some B5 comics when my eye caught the big blue B5 out of the corner of my eye. I had to see it. I grabbed and began reading it in the store. An hour later I was heading for the register with the Core Book 2nd Edition, the Drakh Sourcebook and GM Screen. I just finished reviewing the Corebook and began to turn my interest into the Drakh Sourcebook.

I am not one to read a game book cover to cover. I did this time. Great work on this game. Prolly the best OGL system IMO. I want to start a game but I am 6 months away from completely my World of Darkness story. Meh... good things come to those who wait. :)
 
I'm probably going to be starting a new B5 campaign in a couple of months time, so its not dead here either!
 
I need to wait a week or two for things to settle down here, but then I hope to run the Ragged Edge & Cold Equations, but I have always had a mental block with d20...

Welcome to th game and the forums John Hunter.
 
Mage said:
This board seems awful quiet lately? Everyone sick of B5?
Personally, I pray some day that it will be on thr runequest system.

I love Babylon 5, but I feel that the D20 system isn't right for it. I would prefer to see an MRQ version of the rules, like they are doing with Slaine.
 
Wolverine said:
Mage said:
This board seems awful quiet lately? Everyone sick of B5?
Personally, I pray some day that it will be on thr runequest system.

I love Babylon 5, but I feel that the D20 system isn't right for it. I would prefer to see an MRQ version of the rules, like they are doing with Slaine.

Well theres always one and this time its me :) I like B5 as is, it works and works fine it doesnt need MRQ'esting.. besides SpaceQuest will no doubt provide folks the tools to make a b5 space quest game if they want. changing it to another rules system now would be a slap in the face to the many many people like myself who like it as it is.

I refer people to the old addage "If it aint broken don't fix it". And this is not an issue where B5 as is is broken because it isnt, its simply a case of some folks who dont like D20 want access to it but either dont know how or cant be bothered to make or convert it to another system themselves, which although understandable to some extent is by NO MEANS ground for doing away with the B5 RPG as it stands. :P

And as someone who is kept almost perpetually busy playtesting upcoming B5 books, let me assure you.. this game is FAR from dead. It is just to be expected that the release schedule more emphasise on more recent released games than other for a month or two, now and then as a means of establishing consumer interest in those NEW games.
 
Good point about SpaceQuest Neo.

I'm not a fan of the D20 system. The current version of B5 isn't flawed, and just feel it's not the right kind of rules for the universe. It's rather gritty, and I found that lowering the hit points didn't give you that feel. Garibaldi gets shot in the back at the end of season one by a PPG. In the series, he's left in critical condition. But according to the B5 rules, a PPG doesn't do enough damage even to be a real threat to him.

And as far as this game being dead? I doubt it. Mongoose wouldn't have bothered with a second edition if it didn't sell.
 
Wolverine said:
Good point about SpaceQuest Neo.

I'm not a fan of the D20 system. The current version of B5 isn't flawed, and just feel it's not the right kind of rules for the universe. It's rather gritty, and I found that lowering the hit points didn't give you that feel. Garibaldi gets shot in the back at the end of season one by a PPG. In the series, he's left in critical condition. But according to the B5 rules, a PPG doesn't do enough damage even to be a real threat to him.

I know what you mean, pretty much every RP'er has their preferred system and "Ideal" mechanics and few if any ever find one that has ticks in all the correct boxes.

I also totally sypathise when other gamers would love thier preferred settings to be in a system they themselves prefer, heck if had my way almost every PB book would be in a more user friendly system, but it doesnt stop me loving the game as it is or appreciating the company for keeping it alive and active.

However lets us also not forget that mechanics that dont float an individuals boat can alwys be changed, tweaked or re-written to suit...just because something is in print doesnt mean it is etech inexorably in stone for all time :)

I like a level based system, and hit points a simple mechanic but at the same time i also like the condition based health mechanic and levelless structure of something like True20/M&M. I think the trick is to use what you can and house rule and alter the rest.
 
my guys say "There are too many sheets"

I did final flight on tuesday and the guys loved it due to my coppying out the Charicters and laminating it
 
Neo said:
I like a level based system, and hit points a simple mechanic but at the same time i also like the condition based health mechanic and levelless structure of something like True20/M&M. I think the trick is to use what you can and house rule and alter the rest.

At least 2 D20 based milieu that I know of use a HP system where things can get very dangerous and a single shot would put anyone down which does a good halfway house. D20 at its core is abstract which is its strength and weakness all in one. I can think of at least one D6 system where there is effectively a HP track and a degradation of health system that could adapt to bolt onto D20 at well. All are that touch more complicated that the lower the HP route.

(not mentioned any specific systems as Im not sure if its poor form to go on about possible competitors here)

So it can be put into D20 - it depends if thats the flavour you want and at what price of detail...heck I can think of one D10 system that updated another D6 system and ripped vast quantities of D20 into itself - so I always wonder just how different things are - Id put it that there's only really about 2 or 3 actually different mechanisms out there - the rest is all gloss. So it boils down to what bits of the gloss you want.
 
Someone I spoke to ran Babylon 5 using the Vitality and Wound rules from Star Wars, and kept the original stats for weapons from B5. If you took a nasty shot, ergo a critical, you're character certainly felt it.
 
Not dead here either. We will be beginning our second season campaign the first week of August to coincide withe Lost Tales. It is our second season and the campaign will actually focus on 2260, it is a continuation of The Ragged Edge and will be called "Giants in the Playground". I will be posting info and perhaps some original adventures in a few months. My characters love their characters from The Ragged Edge and have been begging to get back to the game. The Ragged Edge really showed me how to create a season of adventures and mesh them into show events in a powerful way...Green v. Purple being a prime example...I intend to use this technique in at least a few episodes.

I hope we have more great source materials coming down the pike from Mr. Steele and others...After July the list of products seems to get thin...Is Spaceports and Colonies still on the list of future products? I hope so, sounds great.

I agree with Neo, the B5 RPG is perfect as is and doesn't need a rules change. I don't prefer one system to another myself....Rifts is a fun game that works well within the Palladium system...Shadowrun is great as it is, Serenity works fine within its system and I'm sure the Dresden Files RPG will be cooll in its system...diversity is good...I don't want all my games in 1 system...B5 and Conan work just fine with the D20 and I'll bet Elric will rock within MRQ.

Anyways, its just the lull before the storm...I can't wait to find out what Matt was hinting at that we will find within our Lost Tales box.
 
Wolverine said:
Someone I spoke to ran Babylon 5 using the Vitality and Wound rules from Star Wars, and kept the original stats for weapons from B5. If you took a nasty shot, ergo a critical, you're character certainly felt it.

That is in fact one of the systems I was alluding to.
 
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