I tried something like that in my last game.
I added the Skill Group concept from Iron Heroes to the Conan rules. Each class has access to one or several Skill Groups (quote from Iron Heroes: when you spend one skill point on a Skill Group as a whole, you gain one rank in each skill it contains), otherwise it's the same: there are still class skills and cross-class skills and the characters have the same skills points.
Here's the breakdown of skills by Skill Groups :
ACADEMIA
Appraise
Concentration
Decipher script
Heal
Knowledge (pick one)
AGILITY
Balance
Escape artist
Tumble
ATHLETICS
Climb
Jump
Tumble
PERCEPTION
Listen
Search
Sense motive
Spot
ROBBERY
Disable device
Forgery
Open lock
Sleight of hand
SOCIAL
Bluff
Diplomacy
Gather Information
Intimidate
STEALTH
Hide
Move silently
THEATRICS
Disguise
Perform (pick three)
WILDERNESS LORE
Craft (Herbalism)
Handle animal
Ride
Survival
Use rope
All other Craft, Knowledge, Perform and Profession skills do not belong to a Skill Group and each rank in each skill must be purchase as usual.
Classes:
BARBARIAN
Skill Group: ATHLETICS
BORDERER
Skill Groups: ATHLETICS and WILDERNESS LORE
NOBLE
Skill Groups: SOCIAL
NOMAD
Skill Group: WILDERNESS LORE
PIRATE
Skill Groups: AGILITY and ATHLETICS
SCHOLAR
Skill Group: ACADEMIA
SOLDIER
Skill Group: ATHLETICS
TEMPTRESS
Skill Groups: SOCIAL and THEATRICS
THIEF
Skill Groups: pick three among AGILITY, ATHLETICS, PERCEPTION, ROBBERY, SOCIAL, STEALTH and THEATRICS
All other class skills for the class are still class skill and are purchase as usual.
Here's an actual example from my game:
Apeiron is a Nemedian Thief.
At first level, Apeiron picks PERCEPTION, SOCIAL and THEATRICS as his Skill Groups. He picks Flute, Storytelling and Card tricks as his 3 Peform skills for THEATRICS. All other skills from AGILITY, ATHLETICS, ROBBERY, and STEALTH and any additionnal Thief class skills are class skill for him.
He spend 4 skill points on THEATRICS and gets 4 ranks in Disguise, Perform (Flute), Perform (Storytelling) and Perform (Card tricks.)
I have only 2 PCs in my game and I used a variant of the Duo Play alternative skill system from the Compedium in my previous campaign. I much prefer this house rule now.
I hope it's useful and makes sense to you.
Sorry for the rudimentary English. :wink: