Hey Everyone,
I got a Player that has me laughing. And I would like some shared insight if people are willing.
The player is new to my team, nice guy.
We are playing RQ in a home brewed World. He is a Wizard (sorcerer). His favourite thing to do is raise his INT and POW. Mostly because of the skill bonuses. Sadly, this is sort of behaviour is his pattern.
I like players that Play. I don't mind power gaming at all. But I am into players that act out a roll, for the plus or negative of it. Those are the entertaining games.
I have added some blocks. Aggressive use of the Enhanced Characteristic (INT/POW) will cause damage. Then there is an addictive element. And finally, in my grasp of the game, if you have a 11 INT, I tell the PC they have a 110 IQ. So if he starts off with a 22, and maxes out his spell he can end up with a 38 INT, I expect the PC to do their best and Play that INT of 38. AND, how does that crazy INT talk to Joe and Jane Average INT... LOL
The player in question just wants the Skill boost. When I asked him if he could play that, he was surprised that I brought it up. I know his previous GM and he lives character driven PC's, not Munchkins.
I am looking for some clever ways to directly and indirectly hamper him, without pulling out curses and crazy magic.
Thanks!
I got a Player that has me laughing. And I would like some shared insight if people are willing.
The player is new to my team, nice guy.
We are playing RQ in a home brewed World. He is a Wizard (sorcerer). His favourite thing to do is raise his INT and POW. Mostly because of the skill bonuses. Sadly, this is sort of behaviour is his pattern.
I like players that Play. I don't mind power gaming at all. But I am into players that act out a roll, for the plus or negative of it. Those are the entertaining games.
I have added some blocks. Aggressive use of the Enhanced Characteristic (INT/POW) will cause damage. Then there is an addictive element. And finally, in my grasp of the game, if you have a 11 INT, I tell the PC they have a 110 IQ. So if he starts off with a 22, and maxes out his spell he can end up with a 38 INT, I expect the PC to do their best and Play that INT of 38. AND, how does that crazy INT talk to Joe and Jane Average INT... LOL
The player in question just wants the Skill boost. When I asked him if he could play that, he was surprised that I brought it up. I know his previous GM and he lives character driven PC's, not Munchkins.
I am looking for some clever ways to directly and indirectly hamper him, without pulling out curses and crazy magic.
Thanks!