What’s the purpose of this? It’s obvious that is completely ignores High Guard and most other Traveller rules. I’m just wondering why you posted this?This is a 20 dTon J1 M1 ship designed to haul 10 corpsicle & 1 crew member.
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It's all grist for the GMs mill.I like to see the things other people do with the system, even if it is not something I'm going to adopt myself. If someone's excited about the game and wants to share their creation, that's good in my book.
Yeah, IMTU Ship Shares are just counted as investment capital, so you can use them to buy commercial vehicles/equipment, such as Mining Bots.Probably because it is clearly stated it is for his universe. There are many people who do not slavishly apply every detail of the Third Imperium to their own Traveller setting.
There are many settings, Traveller was designed to be a toolkit to make your setting your own.
As an example if your setting is more akin to Star Wars then smallcraft capable of ftl are commonplace.

Reread the Title. IMTUWhat’s the purpose of this? It’s obvious that is completely ignores High Guard and most other Traveller rules. I’m just wondering why you posted this?
Yeah, I noticed that you ditched the minimum 5-ton for jump equipment thing, but I never used to use that. I didn't mention it because IYTU the rules can be whatever you want them to be. I have started using the minimum tonnage rule for the last several years, but that is a relatively recent development on my part. I still kept the minimum 100-ton vessel for jump, but just scrapped the 5-dton minimum.Reread the Title. IMTU
I have a 10 ton min "bridge" for 100 dTon Jump ships, most of that being jump electronics. 5 dTon for non Jump 100Dton ships.I still kept the minimum 100-ton vessel for jump, but just scrapped the 5-dton minimum.