@ Vitalis69
* no probby on the list, our fleet was bigger then most think

, and FAR better then how it is imagined (third most modern fleet in the world at the start of WW2). But then ever since that `little conflict` italians are generally seen as `non warriors`. It was a real crusade to find rules and figures for the GHQ 6mm modern game of italians, even though after the US and the UK they are the third largest NATO participant in modern conflicts.
* I am in a regular club as well, so it aint a problem on `historically correct` vessels, BUT it is for that new guy that wants to join in and can`t find an opponent due to no-one wanting to play those things.
I think personally (and people will shoot me for this) for this kind of games (aka, lets call em generally Historics) its up to the grognards to `sensible` the what I call warhammer generation to get away from the idea that `bigger is better I can use them I will use them to bad for you` mentality and learn to live with the fact that some nations (races) WHERE much less `good` then others in the war, and you just have to do your best a lot harder to pull something off.
An example from another game, FoW, where i surprisingly also field the italians (and rule the campagne lol). Technically, a Fucilieri company can field both the Lancia do 90 (a truck with the italian `acht acht` cannon on it) and the Semovente 90/53 (an spg with the same cannon). Historically however, the semo was present in Sicily as the only tank support with the old renault r-35, while the Lancia fought in northern africa.
They haven`t been on the same battlefield together...
Being a `purist`, `grognard`, `greybeard` or other similar type, I personally never field those (and as the ONLY italian in our group I guard the correctness of the regio escrito) BUT a local tournament in a store here, the winner was a player who, in my eyes` abused the list by fielding the minimum needed amount of fucilieri (large, cheap infantry in that gamesystem) combined with the most powerful guns, at`s and such he could `ruleswise` lay his hands on.
I`m not saying every game needs to be correct in the details, as what fun would a wargame be if you knew the result of the war in front, BUT a little general awareness of available material and a step away from the big and better things would be a great step forward to a more enjoyable, less competing atmosphere as you find to much in players lately.
Just my 2 cents