HP Calculations for Creatures

atgxtg said:
Thinking about it, even the +1/-1 HP per location per 5 STR+SIZ from the norm hasn't been officially confirmed, and it would be helpful to get the offical thumbs up for those who roll up stats for monsters instead of taking the average values.

Probably the closest thing we have to cinfirmation is the final column on the HP Chart it Character Creation, which states that PCs at least get +1HP per location for every five extra SIZ+CON.

Based on the work already done on this thread I'll make a start on that chart, but I'm also running three other games so I won't feel too put out if someone beats me to it. If any Mongoose bods are reading this, how about putting some "New Creatures" rules into Monsters II?
 
Fishy said:
If any Mongoose bods are reading this, how about putting some "New Creatures" rules into Monsters II?
Agreed. It's astonishing that over a year since I started this thread (that stats generator never came to anything, by the way) there has been no official comment on what seems a pretty major omission. :evil:
 
Does anyone have the Dragonewts book? I want to confirm that a Tail should have the same HPs as a Leg and that seems the most likely place to find out.

As you might gather from that, I've reached Dragonewt in my analysis of the MRQ Deluxe monsters and so far it's making a kind of sense. Most of them use the Humanoid HPs with the names changed (for Foreleg read Arm in many cases, though some are actually Legs). There are a few special cases (Tyrranosaurus Claws for example) but for the most part you can standardise the individual Hit Locations. I should soon have a universal list that will let you assign HPs for any monster, including full-body-HP creatures (although they are the most likely to by special cases IMO).

EDIT (12/11/07) : My Hit Location/Hit Point Cheat Sheet is done and available as a PDF here. It lists the Hit Locations variants used in the MRQ Deluxe monsters section, along with extensive notes on creatures which don't conform to the table (a fairly small percentage). Just remember that you should round up to a minimum of one HP per location after applying the modifiers. There's nothing in it that you couldn't work out for yourself, but the sheet should save you some time.
NB. This analysis doesn't include the "Great Beasts & Terrors" chapter.
 
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