In a scenario idea I'm working on as a 1-off adventure 25 years after The Drinax Finale how would you suggest running a battle that not only do the characters have to lose it but it must end in themt being captured by the bad guys so that A Imperial Spy among the bad guys can give The Pcs information that will guarantee that The whole Trojan Reach, not just Drinax, doesn't fall to a alliance of Rogue Zhodani Nobles, Rogue Aslan Ihateia Rogue Imperium Naval Ships and The Ine Givar