None of this is because of lack of trying - We have spent a not insignificant amount of money on marketing this year. Did it work out? Eh. But we can only continue trying and try different things.
None of this is because of lack of trying - We have spent a not insignificant amount of money on marketing this year. Did it work out? Eh. But we can only continue trying and try different things.
While I might have to go create a new section of Freelance Traveller for this kind of article, I'd still be interested if you should prove to be willing to write this up for sharing...
I ran a series of Adventures in Space during the library Summer Learning Program in 2024.
Mongoose was very supportive, we gave a PDF of the Explorers edition to each of the participants.
To add a STEM component to that would be a simple additional page with 10 points that are reinforced by playing Traveller. Well any RPG but highlight Traveller.
FreeTrav I can look at what deadline you have for an article.
Seriously, it's 'the sooner the better' for obvious reasons, but also 'take what time you think it needs for a proper treatment', which is probably more important. The idea here is that I want to focus on quality, and with the exception of the Theme Issues, I don't look to place any specific article in a specific issue - an interesting article today should still be an interesting article tomorrow or the next day.
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