How to make Traveller more popular with TTRPG players

Scum & Villiany does okay, but it's not on the level of the first four on that list. I could be wrong, but I get the impression that Coriolis and Blue Planet are more "ooh, I love reading about this setting" rather than "I actually play this".
Sales are Sales.

GURPS books are traditionally far more owned and read than played. Or used as sourcebooks for other systems.

OG Paranoia was FAR more owned than played back in the day. Not sure if that's changed.
 
who reads forums

People who want to learn more about a new game they're getting into, and people who want to learn about a game before they spend money on it.

Mothership... is not easily made into a campaign

That's an important point. Mothership and Traveller are two different games made for two different play experiences. Same with Free League's Alien RPG.

The forum itself is not toxic

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but we DO tend to be very neurodivergent at each other

Some people do, but some are just mean. Some argue because they think it's funny, when it's really just petty. This forum is unspoiled, we should keep it that way.
 
Both Mothership and Scum & Villainy are entire games based around a single adventure type: survival horror and small package trade respectively. Traveller has been able to run both kinds of adventures for the past 50 years and many others. When you specialize too much, you breed in your own obsolescence. Mothership and Scum & Villainy are one trick ponies and get a lot of visibility at this time because the unpaid advertising for them is good. They don't have longevity.
 
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