So I saw someone else point this out when discussing armour and then went looking myself and couldn't find anything about it...
1) How much Weight is too much for a character to carry?
and
2) How does your Str/End deal with that over time?
is it solely based on the new Athletics (Str) and Athletics (End)?
I think they really need to explaine the characteristics a little more in depth and give them consequences. I'm not going to go into major detail with all of them but I mean for strength at least. Obviously a character with an Str of 4 is not going to be carrying nearly as much as a character with an Str of 8 let alone one with a 12. If we're expected to roll in order and stick with what we get there needs to be clear guidelines as to what these scores now mean and consequences when they are low other than: "Oh you have a -1DM to all those skills, best of luck." If your character is physically weaker you have to find reasons for them to do things differently and play the character in interesting ways. Like maybe that character of Str 4 keeps the Gravity on the ship at 80% of what A normal crew would etc...
1) How much Weight is too much for a character to carry?
and
2) How does your Str/End deal with that over time?
is it solely based on the new Athletics (Str) and Athletics (End)?
I think they really need to explaine the characteristics a little more in depth and give them consequences. I'm not going to go into major detail with all of them but I mean for strength at least. Obviously a character with an Str of 4 is not going to be carrying nearly as much as a character with an Str of 8 let alone one with a 12. If we're expected to roll in order and stick with what we get there needs to be clear guidelines as to what these scores now mean and consequences when they are low other than: "Oh you have a -1DM to all those skills, best of luck." If your character is physically weaker you have to find reasons for them to do things differently and play the character in interesting ways. Like maybe that character of Str 4 keeps the Gravity on the ship at 80% of what A normal crew would etc...