How do you round damage?

Rurik

Mongoose
The rules phrase halving damage from a parry as both the parry blocking half damage (implying the amount blocked by the parry is what is rounded up) and also as halving damage (which would imply the damage is rounded up). Is there any official word on which it should be?

If a great hammer does 11 points and is parried by a heater does 5 or 6 points get by the parry?

Thanks!
 
The rule is always round up. Where damage is concerned this can go against PCs so it then comes down to GM fiat. Rounding in favour of the PCs may be a better bet in some circumstances.

But generally, RQII rounds up.
 
Thanks for the reply.

What I am still unclear on is do you round the dealt by the attacking weapon up or the damage blocked by the parrying weapon up?

It seems to be phrased both ways in the book, but the two are different. In the case of an attack doing 11 points rouding the attack damage up results in 6 points getting through, while rounding the damage parried up results in 5 points getting through.

This came up in playtest battles where players were fighting eachother in mock battles to get the hang of the rules, so rounding in favor of the players doesn't work. There was actually some confusion over this point.
 
FWIW I play it as "doing half damage" therefore 11 points blocked by a one-size smaller weapon become 6 damage. That way, you're guaranteed that 1 point of damage will always get through.
 
Deleriad said:
FWIW I play it as "doing half damage" therefore 11 points blocked by a one-size smaller weapon become 6 damage. That way, you're guaranteed that 1 point of damage will always get through.

This is my take too.

My logic is that rounding up is done to the final figure. Accordingly whether you "halve the damage done" or "block half the damage done" you end up with 5.5 which is rounded up to 6.
 
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