I frequently come across situations where the PCs try to judge the character of a person or their intentions.
In other RPG games there usually is something like an "Insight" skill.
I sometimes let them roll on diplomacy or persuasion etc. but that always feels weak an often doesn't really fit well.
How do you GM something like that?
In other RPG games there usually is something like an "Insight" skill.
I sometimes let them roll on diplomacy or persuasion etc. but that always feels weak an often doesn't really fit well.
How do you GM something like that?