MasterGwydion
Emperor Mongoose
Other than Mustering Out Benefits, and the chance of a Stat increase, what is the benefit to staying in a career for more than one term, versus leaving the career and improving skills on your own through the skill improvement rules? This seems to be the major difference between PCs and NPCs in Traveller. NPCs are all stock character classes with maybe a stat bump. A PC on the other hand can learn 26 skills to Skill/0 or take 13 skills from nothing to Skill/1 in 4 years. That is way, way better than what you get from an extra tour in your career field. Even if you are Travelling half of the time. 13 skills to Skill/0 or 6 skills from nothing to Skill/1.
Since in this game, PCs and NPCs are not supposed to be different in Traveller, I usually adjust upward the skills possessed by NPCs. How do you guys handle these things in your games?
Since in this game, PCs and NPCs are not supposed to be different in Traveller, I usually adjust upward the skills possessed by NPCs. How do you guys handle these things in your games?