Lowly Uhlan said:I'm curious what kind of games potential players are interested in. Will you be doing mostly historical recreations or maxing the PL system out to build the nastiest fleets you'd never want to play against?
mthomason said:Lowly Uhlan said:I'm curious what kind of games potential players are interested in. Will you be doing mostly historical recreations or maxing the PL system out to build the nastiest fleets you'd never want to play against?
Well I just voted historical only on that reasoning...
I'll be doing historical recreations *and* what if recreations, but never, ever maxing the PL system out. I'll want to put this, this, and that ship against this, that, and this one but it'll be based upon the ship roles... In most games I don't even look at the stats until I've decided what I'm taking, and I tend to pick that on the background info alone. Some may choose to emphasise the "Game" in "Wargame", but I prefer emphasising the "War". Commanders in battles usually have to fight with what they are given, and don't get the luxury of calling fleet command and asking to swap a couple of this ship for one of that ship, so I really dislike building a fleet or army based on their in-game effectiveness.
Not that I expect anyone else to follow suit or want to pretend that my way is "better", it's just how I prefer to play![]()
Burger said:DOH!
Agis said:I am curious about tournament fleets also.
During playtesting it became obvious that you are better of when using a very balanced fleet selection.
Example: In VaS only Destroyers are able to attack Subs with their depth charges.
So if you only go for the big and shiny ships and did not take any DDs and are facing a Sub only fleet, you might get into some kind of trouble...
:wink:
At PL Raid most fleets are able to take one BB, 1 - 2 Cruiser or CV, 3 DDs and 3 Subs or Aircraft flights.
Which translates in a good game and a balanced fleet...
Lord David the Denied said:Subs are cool, right? 8)
Subs are cool, right?
DM said:Subs are cool, right?
VaS is unusual for a set of WW2 naval rules in that it appears to encourage players to operate submarines in close concert with surface forces. That may be "cool" but its pretty unrealistic (its something that is pretty unusual even today, and for good reasons).
It kind of fits for the US, subs cut down Mogami and some other ships as they tried to flee from the Leyte Gulf.