Just got a copy of High Guard. The Fleet combat system looks interesting - especially the Fleet Manouvres 'map', which looks very interesting and looks like it could work very well for an [integer extremely large number of credits] squadron type game.
Has anyone used it for something like this? Anyone who can offer advice, recommendations, experiences, and so on?
Has anyone used it for something like this? Anyone who can offer advice, recommendations, experiences, and so on?