Help on horse movement in MRQ

I'm probably coming across quite dense but I can't seem to find the travel rates for characters on horseback in any of the books and as I'm new to this forum I thought I'd ask you guys!
e.g. How many miles can a horse cover over scrub/slightly hilly terrain at a reasonable pace over a day?
 
The answers you seek can be found thusly:

On page 84 of the RQ rulebook you can find a table which gives hourly and daily movement by base movement speed.

On page 115 of the RQ rulebook you can find the stats for a horse.

A horse has a move of 6m, and so you can find out that a horse with rider can cover 4.3 km per hour or 51.6 km per day. This is halved if the horse is overloaded, but since the average horse can carry 50 ENC you should be alright.

(Although I do note that there don't seem to be any rules to determine the ENC of a rider. Something based off STR+SIZ maybe?)
 
Mongoose Chris said:
(Although I do note that there don't seem to be any rules to determine the ENC of a rider. Something based off STR+SIZ maybe?)

Hey, that's a good point!

I would guestimate, that based on the ENC values for equipment and armor, a rider probably is worth somewhere between 3-5 times his SIZ ENC. Maybe 4xSIZ is a good fit?

SInce the horse would be carrying the rider, and the rider's gear and armor, it would help to illustrate why mounted warriors used multiple horses and why they didn't ride around all the time in armor.
 
I don't know if you have noticed but, from the info in that table and comparing real world to MRQ, I can outrun a horse in a 100m race. Just check the first two rows in the table.

I made this point in previous posts as a big flaw in movement rates.

J
 
steffworthington said:
I think thats what confused me. I also checked pendragon but that wasn't much help either for the same reason. I could outwalk a horse in a day.

Uh, outwaling a horse in a day makes sense. Humans can actually outwalk practically any other creature on the face of the Earth. THat is a advatage of being a biped. We loose in the short run, but win over the long haul.

The horse should be faster over 100m, though. Horse speed should probably be upped to ofset the CA effect.
 
atgxtg said:
Uh, outwaling a horse in a day makes sense. Humans can actually outwalk practically any other creature on the face of the Earth. THat is a advatage of being a biped. We loose in the short run, but win over the long haul.

Actually, that's the advantage of being a carnivorous omnivore. Most herbivores must spend the majority of their day simply eating and digesting. A carnivore gains far more energy from a much, much smaller amount of food. :)

On average a human carrying its own provisions should be able to outwalk any other creature over the period of a few days, as the beast gets weaker and start starving. American plains Indians used to capture wild horses with this method, and many hunter gatherer cultures use the same technique to run down food.

Even the much vaunted legendary movement abilities of the Mongols often overlooks the simple fact that after one or two days of riding 100+ miles, their horses aren't going anywhere for several weeks till they've rested and fattened up again. Otherwise you'll have a lot of lame and dead animals... Relay riders however, like the Pony Express could cover astounding distances, but relied on changing horses for fresh ones every fifteen miles or so.

Horses can be thought of as creatures with a large stamina battery. You can burn through its energy in a day or two of heavy labour, or you can stretch out its endurance over a week of gentle work. Either way, eventually you'll drain its stamina to nothing, and then you have to wait weeks whilst it recharges itself.

It might sound strange, but historically horse troops actually slow down the strategic movement rate of an army, even though they are tactically faster. :)
 
Yup,

Another reason why horse troops slow down an army is that the supplies needed to keep the horses functional. The more supplies the more pack animals and carts, and so the slower the army moves. To some extent the same rules apply to modern mechanized armies. Feeding the "beasts" slows the army down.

I think there is also something about the size of the creature that makes a difference too. Generally the larger a creature is, the more mass is has, and thus the more energy is required to move it, but, the rate that a creature gains muscle isn't as fast as the rate it gains mass. After a certain size, muscle power becomes less and less efficient, so larger animals tend to need more fuel (food) on a kilogram per kilometer basis. Smaller creatures have more efficient metabolisms, but usually can't store as much energy.


If I remember correctly the human body weight is almost at the optimum point for several of the contributing factors that all lead up to humans having the fastest land travel rates. Humans are actually rather amazing animals.
 
atgxtg said:
If I remember correctly the human body weight is almost at the optimum point for several of the contributing factors that all lead up to humans having the fastest land travel rates. Humans are actually rather amazing animals.

Good points.

Wolverines have been recorded to move at a maximum of 53km per day, although this is not sustainable since they have to forage en-route. But its pretty amazing for a creature with stumpy little legs and travelling over arctic terrain... :)

But humans win overall for leg length, body mass, metabolism and intelligent organisation! Of humans, Mastakos worshippers are of course the pinnacle of evolutionary movement rates with their sublime command of teleportation... :D
 
Pete Nash said:
But humans win overall for leg length, body mass, metabolism and intelligent organisation! Of humans, Mastakos worshippers are of course the pinnacle of evolutionary movement rates with their sublime command of teleportation... :D

Nope. Fist Place must go to an obscure chaos cult of assassins who, despite shuffling along at a slow pace, are able to accelerate to amazing speeds when no one is looking, allowing them to keep up with an eventually overtake a running human. :wink:
 
atgxtg said:
Pete Nash said:
But humans win overall for leg length, body mass, metabolism and intelligent organisation! Of humans, Mastakos worshippers are of course the pinnacle of evolutionary movement rates with their sublime command of teleportation... :D

Nope. Fist Place must go to an obscure chaos cult of assassins who, despite shuffling along at a slow pace, are able to accelerate to amazing speeds when no one is looking, allowing them to keep up with an eventually overtake a running human. :wink:

Who are these mystery studs?
 
Rasta said:
atgxtg said:
Pete Nash said:
But humans win overall for leg length, body mass, metabolism and intelligent organisation! Of humans, Mastakos worshippers are of course the pinnacle of evolutionary movement rates with their sublime command of teleportation... :D

Nope. Fist Place must go to an obscure chaos cult of assassins who, despite shuffling along at a slow pace, are able to accelerate to amazing speeds when no one is looking, allowing them to keep up with an eventually overtake a running human. :wink:

Who are these mystery studs?

The followrers of the cult of Slashar Flik, god of low budget entertainment. :wink:

:lol: :lol:
 
Rasta said:
atgxtg said:
The followrers of the cult of Slashar Flik, god of low budget entertainment.

Wow. I'm converted. He has my faithful worship.

It even works for Daikaiju. That's why Gojira can get to Tokyo from any spot on the Earth within 24 hours despite only travelling at the same rate as a car.
 
Pete Nash said:
I read this yesterday which I thought you might find interesting...

http://news.bbc.co.uk/2/hi/science/nature/6902379.stm

Hey, that IS cool.

Four times more efficient. I wished thay had tested against a few other animals. I'd love to see how a dog or a horse rates.

It is the indirect cause of the feudal system, too. Providing all that fuel to power the horses.
 
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