AKAramis said:
The commonalities in widely varied tech in even adjacent systems,
Yup and for broadly similar reasons.
AKAramis said:
the rabid anti-psionic attitudes,
Not even close between the two. 40K psychers are used as agents if strong enough, others sacrificed to feed the Emperor, most slain before they can act as a conduit for Daemonic outsiders that threaten the very nature of reality.
The Imperium fear the Zhodani.
AKAramis said:
the marines as battledress,
Starship Troopers is likely the main influence here, but even leaving that aside. Traveller Marines are the directly controlled high-tech ground capable forces of the Empire acting in hand with the Imperial Navy.
40K marines are heavily genetically engineered, 7 foot tall, acid spiting Knights in space. They operate as 1000 separate units independant of central Imperial control, with their own fleets separate of the Navy, their worlds are not tithed by the Empire and they are not believers in the Imperial Cult, a death sentance for anyone else.
AKAramis said:
the locally raised army troops being carted off to fight elsewhere,
A natural trope of Feudalism in Space.
AKAramis said:
Again, Feudalism in space. But the duties and character of the Nobilities are very different. In Traveller they have corporate links and are largely concerned with maintaining the Imperiums wealth and stability.
In 40K they organise the mass slaughter of Xenos, traitors, heretics and the testing and possible slaughter of psykers.
AKAramis said:
the rampant inhabitation of inhospitable worlds,
Yup thats similar.
AKAramis said:
the rough upper tech level (TTL 16 for the 40K universe, due to matter transmission);
But very different technological assumptions. Also in one technology is scientific, in the other its spiritual. 40K tech-priests have much more in common with the colapse of the Empire in the foundation trilogy. The whole nature and character of technology is different. Titans with void shields are very different from Trepida grav-tanks.
AKAramis said:
cheap and easy gravitics and fusion,
Gravitic technology is beyond the capability of the vast majority of 40K Worlds. The Imperial Guards tank are tracked. Plasma is a rare and failing science. Only a few forgeworlds can still make tank with plasma cannons for example.
The Mars educated Tech-Marine can maintain enough Grav technology to field land-speeders the only common grav capable combat vehicle. The Dark Angels are the last to have a couple of working Grav-Bikes.
In Traveller you can walk into a shop and buy a grav bike.
AKAramis said:
local autonomy of nobles,
Yup this is similar. As is Dune.
AKAramis said:
They rule 16,000 worlds and over 1,000,000 respectively.
Yes they both have huge bureaucracies. As did Dune. And the Foundation trilogy.
AKAramis said:
age of sail ship thinking,
The central thinking in 40K is not age of sail. Its Warhammer Fantasy in Space. It's technology as witchcraft, enemy within paranoia, law versus chaos, death to all Aliens, Mutants, Heretics and Traitors, the terror of the inquisition and a boot spamping on a human face for 10,000 years until chaos unravels reality, or we get eaten by Tyranids, or soul destroyed by Necrons.
Sure it takes ages to get anywhere but at least you don't get eaten in Jumpspace.
AKAramis said:
Merchants as the primary spacefarers...
Merchants are not the primary spacefarers in 40K, the Priesthood are. The 40K does not trade with Aliens as a policy (though individuals do) and anything they need from worlds they take as tithes. To travel through the warp you need either a Navigator (so are working for the Imperium) or a renegade psycher which is death if caught or if a Daemon gobbles the psycher. Short jumps are possible but restrict you to a small cluster of worlds. Traveller type merchants are rare.
Rogue Traders are not Merchants.
AKAramis said:
Calling it an ATU is a humorous but mild exaggeration. The parallels dwarf the much more visible differences.
And I'd argue its a huge exageration. Yes I can see Traveller as an influence, but I see Dune, Foundation and Starship Troopers influencing both. And they are vastly different in tone, character, detail and scale.
Star Wars have a big Empire in Space too. With suppressed psychics and local nobilities, high tech and low tech worlds in adjacent systems. Independant tramp traders and a cosmopolitan universe, full of Alien citizens. Star Wars has more in common with Traveller than with 40K. Yet traveller is not an alternate Star Wars universe.
AKAramis said:
Differences including the inquisition and religion-based modality, and 38 thousand years from now rather than 3800, and the neo-latinism and neoludditism. Then there are the fantasy port-over elements: Elves, Dwarves, ratlings, Orcs... Demons...
....A half-dead psycic Emperor that prevents the gods of Chaos from manifesting into the real universe, no prehistoric human diaspora, FTL travel enabled not by technology but by a controlled mutant subspecies or Navigators and a psychic beacon powered by the very lifeforce of the psykers, a more dystopian vision, a transgalatic invasion, a paranoid, genosidal neo-fascist empire based on purity of the species, lack of merchant/econimic basis, the real threat of chaotic distortion of the fabric of reality, FTL communications...
AKAramis said:
Its origins clearly lie closely intertwined with traveller. It rapidly grew away from Traveller, but it's close kin setting-wise. (As much as f not more than the Iron Empires setting by C. Moeller, who admits Traveller being the inspiration for IE.).
Closely intertwined how? The are both large Empires in Space, have Marines and enforced decentralisation due to travel times. So do Dune and Foundation. All bar Traveller have FTL communication a central difference of Traveller.
AKAramis said:
Apply Occam's razor: it looks and feels like a religious flavor of Traveller. The authors had been official licensees of Traveller, and produced OTU works, too. It's different enough to not be plagiarism, but close enough that the roots of the authors show clearly.
They also licenced D&D, Judge Dread, Runequest and loads of other stuff. Yes they clearly took elements from all sorts of stuff, including Traveller. But like I said calling it an ATU vastly overstates the reality.
Occams razor also says Traveller is Star Wars ATU. No one likes Occams razor, it's a smart ass.
But all this is waaaayyy off-topic, how about we agree to differ?
(To be fair I also disagree with EDG that there is no influence. I see some, but not nearly enough to agree with you Aramis).