While doing some research for my Pandora setting I found a few informa-
tions about the Lancejet, a prototype version of an underwater gyrojet pis-
tol.
A light, recoilless weapon that fires "microtorpedoes", for example 15 mm
"torpedoes" with different "payloads" (from HE to Tranqu), would be a per-
fect weapon for my water world setting.
Unfortunately there seem to be no Gyrojet weapons in any of the Traveller
versions (at least I did not find any), and so I have no good idea how to
"translate" such a weapon into Traveller terms, and what its advantages
and disadvantages (e.g. low velocity at close range) could look like in Tra-
veller terms.
I think that a 15 mm "microtorpedo" could basically be a dart with a kind
of propulsion engine at the back (I am not sure whether a rocket would
do well under water, perhaps compressed air or something else would be
a better idea ?) and either a point (making it a "harpoon") or a standard
ammunition round (shotgun, HE, tranqu) at the tip.
Thinking about the kind of underwater combat that would be most likely
in my setting, a range of 10 m to 15 m would be sufficient, and perhaps
a magazine of 3 to 5 rounds, with the option to load the weapon with sin-
gle "torpedoes" instead of using the magazine.
Any help with turning something of that kind into Traveller stats would be
most welcome.
tions about the Lancejet, a prototype version of an underwater gyrojet pis-
tol.
A light, recoilless weapon that fires "microtorpedoes", for example 15 mm
"torpedoes" with different "payloads" (from HE to Tranqu), would be a per-
fect weapon for my water world setting.
Unfortunately there seem to be no Gyrojet weapons in any of the Traveller
versions (at least I did not find any), and so I have no good idea how to
"translate" such a weapon into Traveller terms, and what its advantages
and disadvantages (e.g. low velocity at close range) could look like in Tra-
veller terms.
I think that a 15 mm "microtorpedo" could basically be a dart with a kind
of propulsion engine at the back (I am not sure whether a rocket would
do well under water, perhaps compressed air or something else would be
a better idea ?) and either a point (making it a "harpoon") or a standard
ammunition round (shotgun, HE, tranqu) at the tip.
Thinking about the kind of underwater combat that would be most likely
in my setting, a range of 10 m to 15 m would be sufficient, and perhaps
a magazine of 3 to 5 rounds, with the option to load the weapon with sin-
gle "torpedoes" instead of using the magazine.
Any help with turning something of that kind into Traveller stats would be
most welcome.
