Makoto
Mongoose
My bad on the multihit - it does matter only in targets, in kills every model is hit, no matter what caused the breach.
However:
It still means that large unit surfaces faster and not split up (6 warriors on average compared to the usuall 5). Moreover MI cannot jump back in second action, as they're not prepared, and can't jump as a reaction. If there's another marker nearby they''ve just got royally screwed. It also saves the bugs full turn of digging up (mayor difference even in PL3 vs PL3), and reaction fired on units emerging piecemeal (extremely frustrating for the bugs, seen few players giving up such an attack just because initial vawe got too shot up), not to mention giving them an extra tunnel entrance.
It gets even worse with a tanker - it won't get killed in one run, so even if thebreach was done by a protagonist officer he'll end up about 23" away from the hole top. That means not even 20" from the tanker, so the creature does move+fire... and it's one less valuable officer on table. Unit won't have the protagonist, so it'll get charged twice, or shot and charged.
As for camouflaged entrances - as soon as bugs begin the head towards them MI is notified where they are. Within certain approximation, obviously, but knows, so nine times out of ten there's no need to keep standing next to them.
However:
It still means that large unit surfaces faster and not split up (6 warriors on average compared to the usuall 5). Moreover MI cannot jump back in second action, as they're not prepared, and can't jump as a reaction. If there's another marker nearby they''ve just got royally screwed. It also saves the bugs full turn of digging up (mayor difference even in PL3 vs PL3), and reaction fired on units emerging piecemeal (extremely frustrating for the bugs, seen few players giving up such an attack just because initial vawe got too shot up), not to mention giving them an extra tunnel entrance.
It gets even worse with a tanker - it won't get killed in one run, so even if thebreach was done by a protagonist officer he'll end up about 23" away from the hole top. That means not even 20" from the tanker, so the creature does move+fire... and it's one less valuable officer on table. Unit won't have the protagonist, so it'll get charged twice, or shot and charged.
As for camouflaged entrances - as soon as bugs begin the head towards them MI is notified where they are. Within certain approximation, obviously, but knows, so nine times out of ten there's no need to keep standing next to them.