AdmiralGrafSpee
Mongoose
Wow impressive changes. Gonna go hug my Fed DN now!
-Tim
-Tim
msprange said:Once small change to the Seeking proposed;
Seeking: Seeking weapons must travel across space to their target but will doggedly pursue it until they impact and explode with deadly effect. A weapon with this trait will automatically hit a target within 16", without rolling any Attack Dice. With the damage spread around the entire target ship, no rolls are made to see if the weapon penetrates Shields.
Basically, just leave the -1 penalty to the 'long range' rule.
By doing this, we also remove the 'three ship' limit currently on drones. With a 5+ to hit at ranges above 18", I am quite comfortable with drone fleets picking on one ship again. They are going to need a lot of firepower or a lot of luck to get through a cruiser's defences, even if the cruiser is not doing anything particularly dfefensive, like boosting shields.
msprange said:Once small change to the Seeking proposed;
Seeking: Seeking weapons must travel across space to their target but will doggedly pursue it until they impact and explode with deadly effect. A weapon with this trait will automatically hit a target within 16", without rolling any Attack Dice. With the damage spread around the entire target ship, no rolls are made to see if the weapon penetrates Shields.
Basically, just leave the -1 penalty to the 'long range' rule.
By doing this, we also remove the 'three ship' limit currently on drones. With a 5+ to hit at ranges above 18", I am quite comfortable with drone fleets picking on one ship again. They are going to need a lot of firepower or a lot of luck to get through a cruiser's defences, even if the cruiser is not doing anything particularly dfefensive, like boosting shields.
Captain Jonah said:Tim. What you do in the privacy of your home is up to you but I'm not sure the rest of us want to know about it :shock: :wink:
AdmiralGrafSpee said:Captain Jonah said:Tim. What you do in the privacy of your home is up to you but I'm not sure the rest of us want to know about it :shock: :wink:
Well then I'm pretty sure you don't want to know what's been going on with the Kirov's and DWD's then!![]()
Captain Jonah said:Phasers reduce plasmas on a 4+, Drones losing ammo. Anyone got any games arranged to give them a go?
This doesn’t solve the Problems where Plasma races watch the plasma salvo Phasered down while using all of their Phasers for Drone defence and then get murdered on the reload turn. Tactically you can fire Plasmas over two turns but that frees up Phasers every turn that are no longer needed against the smaller plasma fire.
Note we CANNOT increase the actual damage of the Plasmas. Having Cruisers destroy DNs in one shot or DDs take down cruisers with Plasmas is too powerfull.