G'Koth Trasnport Cruiser

Should the G'Koth be included?

  • yes

    Votes: 0 0.0%
  • no

    Votes: 0 0.0%

  • Total voters
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Yeah, I'm not sure a G'Koch is in the same class as your um, transport at raid? so you have little need to complain :-)
man I remember when you played narn, before the power went to your head....
 
hiffano said:
Would one of the playtesters consider mentioning this to Matt? Obviously EP has seen the thread although he's not interested himself, the will of the people should prevail ;-)

yeah that would be a great plan. It could also be put into S&P as a viable ship, with very little work having to be done at Mongoose as the majority of it has been done already. If the new S&P is destined to have details about e-mines, what better to accompany it than a Narn ship?
 
Morgoth said:
hiffano said:
Would one of the playtesters consider mentioning this to Matt? Obviously EP has seen the thread although he's not interested himself, the will of the people should prevail ;-)

yeah that would be a great plan. It could also be put into S&P as a viable ship, with very little work having to be done at Mongoose as the majority of it has been done already. If the new S&P is destined to have details about e-mines, what better to accompany it than a Narn ship?

Why doesn't someone here take the onus on themselves to do it? Write an article (or send a PM to Matt or S&P editing team) - submit it to S&P and see if they bite? Sometimes being pro-active can help :)
 
It can be any more desperate and messed up than last time, and Morg did all the eoprk for that anyway, and the T'Rann has still never seen the light of day.
 
I did this for the T'Rakk months before it appeared in S&P, Hiff did the model and I the stats and fluff. But our work was discounted, so kinda loathe to do it again, especially when the G'Koth fluff, stats and model are all there for S&P already in a Mongoose supplement, apart from the speed increase.
 
Ok, to start things trundling.

The G'Koth, (Armageddon, Page 94)

Code:
Class/PL:	G'Koth Transport Cruiser / Raid
Crew Quality: 		Troops:	2
Speed:	4			In Service:	2236+
Turns:	1/45º		Craft:	Gorith (1)
Hull:	5				Special Rules: 	Jump Point
Damage:	40 / 11	Crew:	45 / 12

Weapon				Range	Arc	AD	Special
Medium Laser Cannon	18	B	4	AP, Beam, Double Damage
Twin Particle Array	8	F	6	Twin-Linked, Weak
Light Pulse Cannon	8	F	4
Twin Particle Array	8	P	6	Twin-Linked, Weak
Light Pulse Cannon	8	P	4
Twin Particle Array	8	S	6	Twin-Linked, Weak
Light Pulse Cannon	8	S	4
Twin Particle Array	8	A	6	Twin-Linked, Weak
Light Pulse Cannon	8	A	4

What should be tweaked?
 
yeah, all the g'Koth needs is a speed boost to between 6 and 8, thats it. the Fluff from the Eartm Minbari war book is fine, the model is simply a G'Quan. Its a simple filler that many people would like to see in S&P, after all there wasn't anything for ACTA in this months S&P.
 
I support this ship with speed 7 :D

thumbs_up_2560.jpg
 
G’Koth Transport Cruiser Raid
(Narn Regime, G’Quan Variant)
An early attempt at the later G’Quan heavy cruiser, the G’Koth is built along the same frame and hull design and uses nearly identical engine systems and electronics. Once thought to be used as a diplomatic transport for Kha’Ri members and important dignitaries, the G’Koth focused on lighter defensive weaponry and speed rather than reinforced
bulkheads and massive weapon systems. Only a few hundred were ever built, and most were later rebuilt into fullyfunctional G’Quans as the warship became a reality. There may still be a handful of G’Koth transports in circulation in the 2260s, but most would be relics in comparison to the models that came after it.

Speed: 6 Damage: 40/11 Craft: 1 Gorith flight
Turn: 1/45 Crew: 45/12 Special Rules: Jump Point
Hull: 5 Troops: 2 In Service: 2236+
Weapon Range Arc A Special
Medium Laser Cannon 18 B 4 AP, Beam, Double Damage
Twin Particle Array 8 F 6 Twin-Linked, Weak
Twin Particle Array 8 A 6 Twin-Linked, Weak
Twin Particle Array 8 P 6 Twin-Linked, Weak
Twin Particle Array 8 S 6 Twin-Linked, Weak
Light Pulse Cannon 8 F 4
Light Pulse Cannon 8 A 4
Light Pulse Cannon 8 P 4
Light Pulse Cannon 8 S 4

narnbeauty.jpg
 
but it has less range, so is a similar weapon to the mag cruisers beam, hence 4ad.
 
But it's not TD or F arc :P
I thought it was meant to be a predecessor to the G'Quan. That explains why the same weapon, has less range.
 
no, the mag cruiser has a beam as well as the Mag gun. it's the same stats as that i think.
 
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