A
Anonymous
Guest
I personally would like to see a big Book of Antagonists. Not just a Monster Manual but full of creatures, humans, organisations (cults and religions) and locations.
Darth Mikey said:I'm also a big fan of adventures/scenarios/modules, whatever you want to call them. Since I am a GM with a very busy family life, game prep time is often at a premium.
Published adventures are easy to use and adapt and, in the case of the two Conan scenarios, are just fun to read.
However, I don't think we'll be seeing as many published adventures for newer games, like we used to for D&D. The reason is simple economics.
Rule books like the core rules are used by everyone who plays the game.
Source books are used mostly by GMs and sometimes by players.
Class/Racial books are also used by GMs and players.
Adventures are used only by GMs, who often would rather players did not have a copy of the adventure they are running.
So by default, an adventure book will not be as profitable as one of the other types of books.
scavitt13 said:Will there be future support for the game beyond, "Tales of the Black Kingdom"?
René said:scavitt13 said:Will there be future support for the game beyond, "Tales of the Black Kingdom"?
Oops, there is indeed nothing on schedule for the next three months...
How about a book for the Conan RPG filled with one-shot adventures like the old "Restless Dead" book from WFRP? That was a great book that one could open up and use at anytime with a fully fleshed out one/two-night adventures. "The Restless Dead" (if I remember right - don't have my copy handy) even had optional rules and errata and extra items available in the back. Another book along the same lines with some awesome adventures was "Mansions of Madness" for Call of Cthulhu.
I realize there are some excellent boxed sets available now and in the future but a soft cover book filled with fully fleshed out one-shot adventures would sell like $1 beers at Hog Waller’s!