You know, I never thought about it, but being that D20 Modern is out, I'd love to do a campaign around the central idea of the show. The rules from OGL horror would be a perfect subset for dealing with undead and similar things, that would freak anyone in in todays day and age. So Sanity is a must. Though not as important as in Cthulhu. It is not a battle to stay sane. It is a battle to regain lost and cursed magical artifacts.
I loved the episode 13 o'clock, so the first adventure will be based around the pocketwatch. I'd actually like to use the idea of Department 7. The headquarters will be in England as a large masion/library as based in Poltergeist: The Legacy. This could make for some very interesting roleplaying if I included the spellcasting classes from Urban Arcana, though toned down a bit. Thoughts?
I loved the episode 13 o'clock, so the first adventure will be based around the pocketwatch. I'd actually like to use the idea of Department 7. The headquarters will be in England as a large masion/library as based in Poltergeist: The Legacy. This could make for some very interesting roleplaying if I included the spellcasting classes from Urban Arcana, though toned down a bit. Thoughts?