AnotherDilbert
Emperor Mongoose
Attack range; we have three cases:
1 Target in adjacent Sector
2 Attacker is closer to the fixed point than the target
3 All other attacks
Examples:
Both attacker and target is in sector B4VL: Case 3, Range is Very Long.
Attacker is in B2M, defender in B1L: Case 2, Range is Very Long.
Reverse, Attacker is in B1L, defender in B2M: Case 3, Range is Long
Defender is in B1L, attacker is a fighter. No case offers less than Medium range, the fighter cannot attack.
I think the range system need a little work.
1 Target in adjacent Sector
2 Attacker is closer to the fixed point than the target
3 All other attacks
Examples:
Both attacker and target is in sector B4VL: Case 3, Range is Very Long.
Attacker is in B2M, defender in B1L: Case 2, Range is Very Long.
Reverse, Attacker is in B1L, defender in B2M: Case 3, Range is Long
Defender is in B1L, attacker is a fighter. No case offers less than Medium range, the fighter cannot attack.
I think the range system need a little work.